protos/pogo0.431.0

Mensagemholoholo.rpc

BackgroundVisualDetailProto

holoholo.rpc.BackgroundVisualDetailProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.BackgroundVisualDetailProto8 camposDesde a 0.431.0

Tipos aninhados

Usado em (17)

Código .proto
// holo_protos.proto · package holoholo.rpc
message BackgroundVisualDetailProto {
  Landform landform = 1;
  Moisture moisture = 2;
  Landcover landcover = 3;
  Temperature temperature = 4;
  repeated VistaFeature features = 5;
  bool is_in_park = 6;
  ParkStatus park_status = 7;
  SettlementType settlement = 8;

  enum Landcover {
    LANDCOVER_UNSET = 0;
    LANDCOVER_CROPLAND = 1;
    LANDCOVER_SHRUBLAND = 2;
    LANDCOVER_FOREST = 3;
    LANDCOVER_GRASSLAND = 4;
    LANDCOVER_SETTLEMENTS = 5;
    LANDCOVER_SPARSELY_OR_NON_VEGETATED = 6;
    LANDCOVER_SNOW_AND_ICE = 8;
  }

  enum Landform {
    LANDFORM_UNSET = 0;
    LANDFORM_MOUNTAINS = 1;
    LANDFORM_HILLS = 2;
    LANDFORM_TABLELANDS = 3;
    LANDFORM_PLAINS = 4;
  }

  enum Moisture {
    MOISTURE_UNSET = 0;
    MOISTURE_DESERT = 1;
    MOISTURE_DRY = 2;
    MOISTURE_MOIST = 3;
  }

  enum SettlementType {
    SETTLEMENT_TYPE_SETTLEMENT_UNSET = 0;
    SETTLEMENT_TYPE_SETTLEMENT_URBAN = 1;
    SETTLEMENT_TYPE_SETTLEMENT_SUBURBAN = 2;
  }

  enum Temperature {
    TEMPERATURE_UNSET = 0;
    TEMPERATURE_BOREAL = 1;
    TEMPERATURE_COOL_TEMPERATE = 2;
    TEMPERATURE_WARM_TEMPERATE = 3;
    TEMPERATURE_SUB_TROPICAL = 4;
    TEMPERATURE_TROPICAL = 5;
    TEMPERATURE_POLAR = 6;
  }

  enum VistaFeature {
    VISTA_FEATURE_FEATURE_UNSET = 0;
    VISTA_FEATURE_VISTA_CITY = 1;
    VISTA_FEATURE_VISTA_BEACH = 2;
    VISTA_FEATURE_VISTA_OCEAN = 3;
    VISTA_FEATURE_VISTA_RIVER = 4;
    VISTA_FEATURE_VISTA_LAKE = 5;
    VISTA_FEATURE_VISTA_DESERT = 6;
  }
}