Messageholoholo.rpc
BackgroundVisualDetailProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | landform | BackgroundVisualDetailProto.Landform | 08 |
| 2 | moisture | BackgroundVisualDetailProto.Moisture | 10 |
| 3 | landcover | BackgroundVisualDetailProto.Landcover | 18 |
| 4 | temperature | BackgroundVisualDetailProto.Temperature | 20 |
| 5 | features | repeatedBackgroundVisualDetailProto.VistaFeature | 2a |
| 6 | is_in_park | bool | 30 |
| 7 | park_status | ParkStatus | 38 |
| 8 | settlement | BackgroundVisualDetailProto.SettlementType | 40 |
Nested types
Used in (17)
- AttractedPokemonEncounterOutProto.background_visual_detail
- DailyBonusSpawnEncounterOutProto.background_visual_detail
- DayNightPoiEncounterOutProto.background_visual_detail
- DebugPokemonEncounterOutProto.background_visual_detail
- DiskEncounterOutProto.background_visual_detail
- EncounterOutProto.background_visual_detail
- EncounterPokestopEncounterOutProto.background_visual_detail
- IncenseEncounterOutProto.background_visual_detail
- InvasionEncounterOutProto.background_visual_detail
- NaturalArtPoiEncounterOutProto.background_visual_detail
- PlayerPokemonFieldBookPageEntryProto.CaughtPokemonEntryProto.backgrond
- PokemonVisualDetailProto.background
- PowerUpPokestopEncounterOutProto.background_visual_detail
- QuestEncounterOutProto.background_visual_detail
- RotatingSpawnEncounterOutProto.background_visual_detail
- UseItemEncounterOutProto.background_visual_detail
- VsSeekerRewardEncounterOutProto.background_visual_detail
.proto source
// holo_protos.proto · package holoholo.rpc message BackgroundVisualDetailProto { Landform landform = 1; Moisture moisture = 2; Landcover landcover = 3; Temperature temperature = 4; repeated VistaFeature features = 5; bool is_in_park = 6; ParkStatus park_status = 7; SettlementType settlement = 8; enum Landcover { LANDCOVER_UNSET = 0; LANDCOVER_CROPLAND = 1; LANDCOVER_SHRUBLAND = 2; LANDCOVER_FOREST = 3; LANDCOVER_GRASSLAND = 4; LANDCOVER_SETTLEMENTS = 5; LANDCOVER_SPARSELY_OR_NON_VEGETATED = 6; LANDCOVER_SNOW_AND_ICE = 8; } enum Landform { LANDFORM_UNSET = 0; LANDFORM_MOUNTAINS = 1; LANDFORM_HILLS = 2; LANDFORM_TABLELANDS = 3; LANDFORM_PLAINS = 4; } enum Moisture { MOISTURE_UNSET = 0; MOISTURE_DESERT = 1; MOISTURE_DRY = 2; MOISTURE_MOIST = 3; } enum SettlementType { SETTLEMENT_TYPE_SETTLEMENT_UNSET = 0; SETTLEMENT_TYPE_SETTLEMENT_URBAN = 1; SETTLEMENT_TYPE_SETTLEMENT_SUBURBAN = 2; } enum Temperature { TEMPERATURE_UNSET = 0; TEMPERATURE_BOREAL = 1; TEMPERATURE_COOL_TEMPERATE = 2; TEMPERATURE_WARM_TEMPERATE = 3; TEMPERATURE_SUB_TROPICAL = 4; TEMPERATURE_TROPICAL = 5; TEMPERATURE_POLAR = 6; } enum VistaFeature { VISTA_FEATURE_FEATURE_UNSET = 0; VISTA_FEATURE_VISTA_CITY = 1; VISTA_FEATURE_VISTA_BEACH = 2; VISTA_FEATURE_VISTA_OCEAN = 3; VISTA_FEATURE_VISTA_RIVER = 4; VISTA_FEATURE_VISTA_LAKE = 5; VISTA_FEATURE_VISTA_DESERT = 6; } }