Mensagemholoholo.rpc
FortSearchOutProto
Resposta do método RPC FORT_SEARCH (ID 101). O pedido é FortSearchProto.
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | result | FortSearchOutProto.Result | 08 |
| 2 | items | repeatedAwardItemProto | 12 |
| 3 | gems_awarded | int32 | 18 |
| 4 | egg_pokemon | PokemonProto | 22 |
| 5 | xp_awarded | int32 | 28 |
| 6 | cooldown_complete | int64 | 30 |
| 7 | chain_hack_sequence_number | int32 | 38 |
| 8 | awarded_gym_badge | AwardedGymBadge | 42 |
| 9 | loot | LootProto | 4a |
| 10 | bonus_loot | LootProto | 52 |
| 11 | raid_tickets | int32 | 58 |
| 12 | team_bonus_loot | LootProto | 62 |
| 13 | fort_id | string | 6a |
| 14 | challenge_quest | ClientQuestProto | 72 |
| 15 | gift_box | GiftBoxProto | 7a |
| 16 | sponsored_gift | AdDetails | 82 01 |
| 17 | power_up_stop_bonus_loot | LootProto | 8a 01 |
| 18 | ad | AdProto | 92 01 |
| 19 | boostable_xp_token | string | 9a 01 |
Tipos aninhados
Usado em (0)
Nenhuma mensagem tem um campo deste tipo. Costuma ser o caso dos pedidos e respostas de RPC, que circulam sozinhos.
Código .proto
// holo_protos.proto · package holoholo.rpc message FortSearchOutProto { Result result = 1; repeated AwardItemProto items = 2; int32 gems_awarded = 3; PokemonProto egg_pokemon = 4; int32 xp_awarded = 5; int64 cooldown_complete = 6; int32 chain_hack_sequence_number = 7; AwardedGymBadge awarded_gym_badge = 8; LootProto loot = 9; LootProto bonus_loot = 10; int32 raid_tickets = 11; LootProto team_bonus_loot = 12; string fort_id = 13; ClientQuestProto challenge_quest = 14; GiftBoxProto gift_box = 15; AdDetails sponsored_gift = 16; LootProto power_up_stop_bonus_loot = 17; AdProto ad = 18; string boostable_xp_token = 19; enum Result { RESULT_NO_RESULT_SET = 0; RESULT_SUCCESS = 1; RESULT_OUT_OF_RANGE = 2; RESULT_IN_COOLDOWN_PERIOD = 3; RESULT_INVENTORY_FULL = 4; RESULT_EXCEEDED_DAILY_LIMIT = 5; RESULT_POI_INACCESSIBLE = 6; } }