Messageholoholo.rpc
CombatGlobalSettingsProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | enable_combat | bool | 08 |
| 2 | maximum_daily_rewarded_battles | int32 | 10 |
| 3 | enable_combat_stat_stages | bool | 18 |
| 4 | minimum_player_level | uint32 | 20 |
| 5 | maximum_daily_npc_rewarded_battles | int32 | 28 |
| 6 | active_combat_update_interval_ms | int32 | 30 |
| 7 | waiting_for_player_update_interval_ms | int32 | 38 |
| 8 | ready_for_battle_update_interval_ms | int32 | 40 |
| 9 | pre_move_submit_window_ms | int32 | 48 |
| 10 | post_move_submit_window_ms | int32 | 50 |
| 11 | enable_sockets | bool | 58 |
| 15 | vs_seeker_walking_dist_poll_duration_ms | int32 | 78 |
| 16 | vs_seeker_player_min_level | int32 | 80 01 |
| 17 | matchmaking_poll_duration_ms | int32 | 88 01 |
| 19 | enable_vs_seeker_upgrade_iap | bool | 98 01 |
| 20 | enable_flyout_animations | bool | a0 01 |
| 22 | matchmaking_timeout_duration_ms | int32 | b0 01 |
| 23 | planned_downtime_timestamp_ms | int64 | b8 01 |
| 24 | latency_compensation_threshold_ms | int32 | c0 01 |
| 25 | combat_refactor_allowlist_set1 | repeatedCombatGlobalSettingsProto.CombatRefactorFlags | ca 01 |
| 26 | combat_refactor_allowlist_gbl_leagues | repeatedstring | d2 01 |
| 27 | vnext_num_attempted_reconnects | int32 | d8 01 |
Nested types
Used in (1)
- GlobalSettingsProto.combat_global_settings
.proto source
// holo_protos.proto · package holoholo.rpc message CombatGlobalSettingsProto { bool enable_combat = 1; int32 maximum_daily_rewarded_battles = 2; bool enable_combat_stat_stages = 3; uint32 minimum_player_level = 4; int32 maximum_daily_npc_rewarded_battles = 5; int32 active_combat_update_interval_ms = 6; int32 waiting_for_player_update_interval_ms = 7; int32 ready_for_battle_update_interval_ms = 8; int32 pre_move_submit_window_ms = 9; int32 post_move_submit_window_ms = 10; bool enable_sockets = 11; int32 vs_seeker_walking_dist_poll_duration_ms = 15; int32 vs_seeker_player_min_level = 16; int32 matchmaking_poll_duration_ms = 17; bool enable_vs_seeker_upgrade_iap = 19; bool enable_flyout_animations = 20; int32 matchmaking_timeout_duration_ms = 22; int64 planned_downtime_timestamp_ms = 23; int32 latency_compensation_threshold_ms = 24; repeated CombatRefactorFlags combat_refactor_allowlist_set1 = 25; repeated string combat_refactor_allowlist_gbl_leagues = 26; int32 vnext_num_attempted_reconnects = 27; enum CombatRefactorFlags { COMBAT_REFACTOR_FLAGS_NONE = 0; COMBAT_REFACTOR_FLAGS_TRAINER_NPC_COMBAT = 1; COMBAT_REFACTOR_FLAGS_INVASION_GRUNT_COMBAT = 2; COMBAT_REFACTOR_FLAGS_INVASION_BOSS_COMBAT = 3; COMBAT_REFACTOR_FLAGS_FRIEND_COMBAT = 4; } }