Enumholoholo.rpc › UpdateIrisSocialSceneOutProto
Status
| Valor | Nome |
|---|---|
| 0 | STATUS_UNSET |
| 1 | STATUS_SUCCESS |
| 2 | STATUS_POKEMON_TO_ADD_NOT_FOUND_IN_INVENTORY |
| 3 | STATUS_POKEMON_TO_REMOVE_NOT_FOUND_IN_INVENTORY |
| 4 | STATUS_POKEMON_TO_REMOVE_NOT_FOUND_IN_SCENE |
| 5 | STATUS_MAX_NUM_POKEMON_PER_PLAYER_REACHED |
| 6 | STATUS_ERROR_FEATURE_DISABLED |
| 7 | STATUS_ERROR_FORT_NOT_FOUND_OR_NOT_VPS_ELIGIBLE |
| 8 | STATUS_BOTH_POKEMON_TO_ADD_AND_POKEMON_TO_REMOVE_ARE_UNSET |
| 9 | STATUS_POKEMON_TO_ADD_IS_DENYLISTED |
| 10 | STATUS_MISSING_DATA_IN_POKEMON_OBJECT |
| 11 | STATUS_ERROR_POKEMON_LOCKED |
| 12 | STATUS_ERROR_NO_UPDATE_TYPE |
| 13 | STATUS_ERROR_UPDATE_TYPE_EXPRESSION_BUT_NO_EXPRESSION_SPECIFIED |
Usado em (1)
Código .proto
// holo_protos.proto · package holoholo.rpc enum Status { STATUS_UNSET = 0; STATUS_SUCCESS = 1; STATUS_POKEMON_TO_ADD_NOT_FOUND_IN_INVENTORY = 2; STATUS_POKEMON_TO_REMOVE_NOT_FOUND_IN_INVENTORY = 3; STATUS_POKEMON_TO_REMOVE_NOT_FOUND_IN_SCENE = 4; STATUS_MAX_NUM_POKEMON_PER_PLAYER_REACHED = 5; STATUS_ERROR_FEATURE_DISABLED = 6; STATUS_ERROR_FORT_NOT_FOUND_OR_NOT_VPS_ELIGIBLE = 7; STATUS_BOTH_POKEMON_TO_ADD_AND_POKEMON_TO_REMOVE_ARE_UNSET = 8; STATUS_POKEMON_TO_ADD_IS_DENYLISTED = 9; STATUS_MISSING_DATA_IN_POKEMON_OBJECT = 10; STATUS_ERROR_POKEMON_LOCKED = 11; STATUS_ERROR_NO_UPDATE_TYPE = 12; STATUS_ERROR_UPDATE_TYPE_EXPRESSION_BUT_NO_EXPRESSION_SPECIFIED = 13; }