protos/pogo0.431.0

Mensagemholoholo.rpc › PartyQuestStateProto

PlayerPartyQuestStateProto

holoholo.rpc.PartyQuestStateProto.PlayerPartyQuestStateProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.PartyQuestStateProto.Types.PlayerPartyQuestStateProto6 camposDesde a 0.431.0

NºCampoTipoTag
1player_statusPartyQuestStateProto.PlayerPartyQuestStateProto.PlayerStatus08
2individual_progressint3210
3player_idstring1a
4update_timestamp_msint6420
5daily_progressint3228
6nia_account_idstring32

Tipos aninhados

Usado em (2)

Código .proto
// holo_protos.proto · package holoholo.rpc
message PlayerPartyQuestStateProto {
  PlayerStatus player_status = 1;
  int32 individual_progress = 2;
  string player_id = 3;
  int64 update_timestamp_ms = 4;
  int32 daily_progress = 5;
  string nia_account_id = 6;

  enum PlayerStatus {
    PLAYER_STATUS_PLAYER_UNKNOWN = 0;
    PLAYER_STATUS_PLAYER_WAITING_PARTY_QUEST_TO_START = 1;
    PLAYER_STATUS_PLAYER_ACTIVE = 2;
    PLAYER_STATUS_PLAYER_COMPLETED_PARTY_QUEST_AND_AWARDED = 3;
    PLAYER_STATUS_PLAYER_ABANDONED_PARTY_QUEST = 4;
    PLAYER_STATUS_PLAYER_COMPLETED_PARTY_QUEST = 5;
    PLAYER_STATUS_PLAYER_AWARDED = 6;
  }
}