Enumholoholo.rpc › CombatLogData › CombatLogDataHeader
LogType
| Valor | Nome |
|---|---|
| 0 | LOG_TYPE_NO_TYPE |
| 1 | LOG_TYPE_OPEN_COMBAT_SESSION |
| 2 | LOG_TYPE_OPEN_COMBAT_SESSION_RESPONSE |
| 3 | LOG_TYPE_UPDATE_COMBAT |
| 4 | LOG_TYPE_UPDATE_COMBAT_RESPONSE |
| 5 | LOG_TYPE_QUIT_COMBAT |
| 6 | LOG_TYPE_QUIT_COMBAT_RESPONSE |
| 7 | LOG_TYPE_WEB_SOCKET_RESPONSE |
| 8 | LOG_TYPE_RPC_ERROR |
| 9 | LOG_TYPE_GET_COMBAT_PLAYER_PROFILE |
| 10 | LOG_TYPE_GET_COMBAT_PLAYER_PROFILE_RESPONSE |
| 11 | LOG_TYPE_GENERATE_COMBAT_CHALLENGE_ID |
| 12 | LOG_TYPE_GENERATE_COMBAT_CHALLENGE_ID_RESPONSE |
| 13 | LOG_TYPE_CREATE_COMBAT_CHALLENGE |
| 14 | LOG_TYPE_CREATE_COMBAT_CHALLENGE_RESPONSE |
| 15 | LOG_TYPE_OPEN_COMBAT_CHALLENGE |
| 16 | LOG_TYPE_OPEN_COMBAT_CHALLENGE_RESPONSE |
| 17 | LOG_TYPE_OPEN_NPC_COMBAT_SESSION |
| 18 | LOG_TYPE_OPEN_NPC_COMBAT_SESSION_RESPONSE |
| 19 | LOG_TYPE_ACCEPT_COMBAT_CHALLENGE |
| 20 | LOG_TYPE_ACCEPT_COMBAT_CHALLENGE_RESPONSE |
| 21 | LOG_TYPE_SUBMIT_COMBAT_CHALLENGE_POKEMONS |
| 22 | LOG_TYPE_SUBMIT_COMBAT_CHALLENGE_POKEMONS_RESPONSE |
| 23 | LOG_TYPE_DECLINE_COMBAT_CHALLENGE |
| 24 | LOG_TYPE_DECLINE_COMBAT_CHALLENGE_RESPONSE |
| 25 | LOG_TYPE_CANCEL_COMBAT_CHALLENGE |
| 26 | LOG_TYPE_CANCEL_COMBAT_CHALLENGE_RESPONSE |
| 27 | LOG_TYPE_GET_COMBAT_CHALLENGE |
| 28 | LOG_TYPE_GET_COMBAT_CHALLENGE_RESPONSE |
| 29 | LOG_TYPE_VS_SEEKER_START_MATCHMAKING |
| 30 | LOG_TYPE_VS_SEEKER_START_MATCHMAKING_RESPONSE |
| 31 | LOG_TYPE_GET_MATCHMAKING_STATUS |
| 32 | LOG_TYPE_GET_MATCHMAKING_STATUS_RESPONSE |
| 33 | LOG_TYPE_CANCEL_MATCHMAKING |
| 34 | LOG_TYPE_CANCEL_MATCHMAKING_RESPONSE |
| 35 | LOG_TYPE_SUBMIT_COMBAT_ACTION |
| 36 | LOG_TYPE_INVASION_OPEN_COMBAT_SESSION |
| 37 | LOG_TYPE_INVASION_OPEN_COMBAT_SESSION_RESPONSE |
| 38 | LOG_TYPE_INVASION_BATTLE_UPDATE |
| 39 | LOG_TYPE_INVASION_BATTLE_UPDATE_RESPONSE |
| 40 | LOG_TYPE_COMBAT_ID_MISMATCH |
| 41 | LOG_TYPE_LEAGUE_ID_MISMATCH |
| 42 | LOG_TYPE_CHALLENGE_ID_MISMATCH |
| 43 | LOG_TYPE_PROGRESS_TOKEN |
| 44 | LOG_TYPE_ON_APPLICATION_FOCUS |
| 45 | LOG_TYPE_ON_APPLICATION_PAUSE |
| 46 | LOG_TYPE_ON_APPLICATION_QUIT |
| 47 | LOG_TYPE_EXCEPTION_CAUGHT |
| 48 | LOG_TYPE_PUB_SUB_MESSAGE |
| 49 | LOG_TYPE_PLAYER_END_COMBAT |
| 50 | LOG_TYPE_COMBAT_SYNC_SERVER |
| 51 | LOG_TYPE_COMBAT_SYNC_SERVER_RESPONSE |
| 52 | LOG_TYPE_COMBAT_SPECIAL_MOVE_PLAYER |
Usado em (4)
- ChallengeIdMismatchData.log_type
- CombatIdMismatchData.log_type
- CombatLogData.CombatLogDataHeader.type
- LeagueIdMismatchData.log_type
Código .proto
// holo_protos.proto · package holoholo.rpc enum LogType { LOG_TYPE_NO_TYPE = 0; LOG_TYPE_OPEN_COMBAT_SESSION = 1; LOG_TYPE_OPEN_COMBAT_SESSION_RESPONSE = 2; LOG_TYPE_UPDATE_COMBAT = 3; LOG_TYPE_UPDATE_COMBAT_RESPONSE = 4; LOG_TYPE_QUIT_COMBAT = 5; LOG_TYPE_QUIT_COMBAT_RESPONSE = 6; LOG_TYPE_WEB_SOCKET_RESPONSE = 7; LOG_TYPE_RPC_ERROR = 8; LOG_TYPE_GET_COMBAT_PLAYER_PROFILE = 9; LOG_TYPE_GET_COMBAT_PLAYER_PROFILE_RESPONSE = 10; LOG_TYPE_GENERATE_COMBAT_CHALLENGE_ID = 11; LOG_TYPE_GENERATE_COMBAT_CHALLENGE_ID_RESPONSE = 12; LOG_TYPE_CREATE_COMBAT_CHALLENGE = 13; LOG_TYPE_CREATE_COMBAT_CHALLENGE_RESPONSE = 14; LOG_TYPE_OPEN_COMBAT_CHALLENGE = 15; LOG_TYPE_OPEN_COMBAT_CHALLENGE_RESPONSE = 16; LOG_TYPE_OPEN_NPC_COMBAT_SESSION = 17; LOG_TYPE_OPEN_NPC_COMBAT_SESSION_RESPONSE = 18; LOG_TYPE_ACCEPT_COMBAT_CHALLENGE = 19; LOG_TYPE_ACCEPT_COMBAT_CHALLENGE_RESPONSE = 20; LOG_TYPE_SUBMIT_COMBAT_CHALLENGE_POKEMONS = 21; LOG_TYPE_SUBMIT_COMBAT_CHALLENGE_POKEMONS_RESPONSE = 22; LOG_TYPE_DECLINE_COMBAT_CHALLENGE = 23; LOG_TYPE_DECLINE_COMBAT_CHALLENGE_RESPONSE = 24; LOG_TYPE_CANCEL_COMBAT_CHALLENGE = 25; LOG_TYPE_CANCEL_COMBAT_CHALLENGE_RESPONSE = 26; LOG_TYPE_GET_COMBAT_CHALLENGE = 27; LOG_TYPE_GET_COMBAT_CHALLENGE_RESPONSE = 28; LOG_TYPE_VS_SEEKER_START_MATCHMAKING = 29; LOG_TYPE_VS_SEEKER_START_MATCHMAKING_RESPONSE = 30; LOG_TYPE_GET_MATCHMAKING_STATUS = 31; LOG_TYPE_GET_MATCHMAKING_STATUS_RESPONSE = 32; LOG_TYPE_CANCEL_MATCHMAKING = 33; LOG_TYPE_CANCEL_MATCHMAKING_RESPONSE = 34; LOG_TYPE_SUBMIT_COMBAT_ACTION = 35; LOG_TYPE_INVASION_OPEN_COMBAT_SESSION = 36; LOG_TYPE_INVASION_OPEN_COMBAT_SESSION_RESPONSE = 37; LOG_TYPE_INVASION_BATTLE_UPDATE = 38; LOG_TYPE_INVASION_BATTLE_UPDATE_RESPONSE = 39; LOG_TYPE_COMBAT_ID_MISMATCH = 40; LOG_TYPE_LEAGUE_ID_MISMATCH = 41; LOG_TYPE_CHALLENGE_ID_MISMATCH = 42; LOG_TYPE_PROGRESS_TOKEN = 43; LOG_TYPE_ON_APPLICATION_FOCUS = 44; LOG_TYPE_ON_APPLICATION_PAUSE = 45; LOG_TYPE_ON_APPLICATION_QUIT = 46; LOG_TYPE_EXCEPTION_CAUGHT = 47; LOG_TYPE_PUB_SUB_MESSAGE = 48; LOG_TYPE_PLAYER_END_COMBAT = 49; LOG_TYPE_COMBAT_SYNC_SERVER = 50; LOG_TYPE_COMBAT_SYNC_SERVER_RESPONSE = 51; LOG_TYPE_COMBAT_SPECIAL_MOVE_PLAYER = 52; }