protos/pogo0.431.0

Mensagemholoholo.rpc

BreadBattleDetailProto

holoholo.rpc.BreadBattleDetailProtoFicheiro: holo_protos.protoTipo C#: Niantic.Holoholo.Bread.BreadBattleDetailProto14 camposDesde a 0.431.0

NºCampoTipoTag
1bread_battle_seedint6408
2battle_spawn_msint6410
3battle_window_start_msint6418
4battle_window_end_msint6420
5battle_pokemonPokemonProto2a
6reward_pokemonPokemonProto32
7completebool38
8saved_for_laterbool40
9battle_levelBreadBattleLevel48
11min_recommended_player_countint3258
12max_recommended_player_countint3260
14battle_music_override_asset_idstring72
15skip_reward_encounterbool78
16schedule_sourceBreadBattleDetailProto.MaxBattleScheduleSource80 01

Tipos aninhados

Usado em (2)

Código .proto
// holo_protos.proto · package holoholo.rpc
message BreadBattleDetailProto {
  int64 bread_battle_seed = 1;
  int64 battle_spawn_ms = 2;
  int64 battle_window_start_ms = 3;
  int64 battle_window_end_ms = 4;
  PokemonProto battle_pokemon = 5;
  PokemonProto reward_pokemon = 6;
  bool complete = 7;
  bool saved_for_later = 8;
  BreadBattleLevel battle_level = 9;
  int32 min_recommended_player_count = 11;
  int32 max_recommended_player_count = 12;
  string battle_music_override_asset_id = 14;
  bool skip_reward_encounter = 15;
  MaxBattleScheduleSource schedule_source = 16;

  enum MaxBattleScheduleSource {
    MAX_BATTLE_SCHEDULE_SOURCE_UNSET = 0;
    MAX_BATTLE_SCHEDULE_SOURCE_SCHEDULED = 1;
    MAX_BATTLE_SCHEDULE_SOURCE_BASE = 2;
    MAX_BATTLE_SCHEDULE_SOURCE_EVERGREEN = 3;
  }
}