protos/pogo0.431.0

Enumholoholo.rpc › BattleStateProto

State

holoholo.rpc.BattleStateProto.StateFicheiro: holo_protos.proto13 valoresDesde a 0.431.0

ValorNome
0STATE_UNSET_STATE
1STATE_ACCEPTED
2STATE_ERROR
3STATE_DEFAULT
4STATE_UPDATE
5STATE_BATTLE_END
6STATE_ERROR_BATTLE_END
7STATE_ERROR_PAUSED
8STATE_ERROR_UNAVAILABLE_BATTLE
9STATE_ERROR_UNAVAILABLE_TURN
10STATE_ERROR_UNAVAILABLE_ITEM
11STATE_ERROR_UNAVAILABLE_POKEMON
12STATE_ERROR_UNAVAILABLE_RESOURCE

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
enum State {
  STATE_UNSET_STATE = 0;
  STATE_ACCEPTED = 1;
  STATE_ERROR = 2;
  STATE_DEFAULT = 3;
  STATE_UPDATE = 4;
  STATE_BATTLE_END = 5;
  STATE_ERROR_BATTLE_END = 6;
  STATE_ERROR_PAUSED = 7;
  STATE_ERROR_UNAVAILABLE_BATTLE = 8;
  STATE_ERROR_UNAVAILABLE_TURN = 9;
  STATE_ERROR_UNAVAILABLE_ITEM = 10;
  STATE_ERROR_UNAVAILABLE_POKEMON = 11;
  STATE_ERROR_UNAVAILABLE_RESOURCE = 12;
}