protos/pogo0.431.0

Mensagemholoholo.rpc

BattleActionProtoLog

holoholo.rpc.BattleActionProtoLogFicheiro: holo_protos.protoTipo C#: Niantic.Holoholo.Raid.BattleActionProtoLog9 camposDesde a 0.431.0

NºCampoTipoTag
1typeBattleActionProto.ActionType08
2action_start_offset_msuint3210
3duration_msint3218
4energy_deltaint3220
5attacker_indexint3228
6target_indexint3230
7active_pokemon_idfixed6439
8damage_window_start_offset_msuint3240
9damage_window_end_offset_msuint3248

Usado em (3)

Código .proto
// holo_protos.proto · package holoholo.rpc
message BattleActionProtoLog {
  BattleActionProto.ActionType type = 1;
  uint32 action_start_offset_ms = 2;
  int32 duration_ms = 3;
  int32 energy_delta = 4;
  int32 attacker_index = 5;
  int32 target_index = 6;
  fixed64 active_pokemon_id = 7;
  uint32 damage_window_start_offset_ms = 8;
  uint32 damage_window_end_offset_ms = 9;
}