protos/pogo0.431.0

Enumholoholo.rpc › AnimationOverrideProto

PokemonAnim

holoholo.rpc.AnimationOverrideProto.PokemonAnimFicheiro: holo_protos.proto9 valoresDesde a 0.431.0

ValorNome
0POKEMON_ANIM_NONE
1POKEMON_ANIM_IDLE01
2POKEMON_ANIM_IDLE02
3POKEMON_ANIM_LAND
4POKEMON_ANIM_ATTACK01
5POKEMON_ANIM_ATTACK02
6POKEMON_ANIM_DAMAGED
7POKEMON_ANIM_STUNNED
8POKEMON_ANIM_LOOP

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
enum PokemonAnim {
  POKEMON_ANIM_NONE = 0;
  POKEMON_ANIM_IDLE01 = 1;
  POKEMON_ANIM_IDLE02 = 2;
  POKEMON_ANIM_LAND = 3;
  POKEMON_ANIM_ATTACK01 = 4;
  POKEMON_ANIM_ATTACK02 = 5;
  POKEMON_ANIM_DAMAGED = 6;
  POKEMON_ANIM_STUNNED = 7;
  POKEMON_ANIM_LOOP = 8;
}