protos/pogo0.431.0

Mensagemholoholo.rpc

AnimationOverrideProto

holoholo.rpc.AnimationOverrideProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.AnimationOverrideProto4 camposDesde a 0.431.0

NºCampoTipoTag
1animationAnimationOverrideProto.PokemonAnim08
2blacklistbool10
3anim_minfloat1d
4anim_maxfloat25

Tipos aninhados

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message AnimationOverrideProto {
  PokemonAnim animation = 1;
  bool blacklist = 2;
  float anim_min = 3;
  float anim_max = 4;

  enum PokemonAnim {
    POKEMON_ANIM_NONE = 0;
    POKEMON_ANIM_IDLE01 = 1;
    POKEMON_ANIM_IDLE02 = 2;
    POKEMON_ANIM_LAND = 3;
    POKEMON_ANIM_ATTACK01 = 4;
    POKEMON_ANIM_ATTACK02 = 5;
    POKEMON_ANIM_DAMAGED = 6;
    POKEMON_ANIM_STUNNED = 7;
    POKEMON_ANIM_LOOP = 8;
  }
}