protos/pogo0.431.0

Messageholoholo.rpc

UseNonCombatMoveResponseProto

holoholo.rpc.UseNonCombatMoveResponseProtoFile: holo_protos.protoC# type: Holoholo.Rpc.UseNonCombatMoveResponseProto2 fieldsSince 0.431.0

Response of RPC method USE_NON_COMBAT_MOVE (ID 2014). The request is UseNonCombatMoveRequestProto.

No.FieldTypeTag
1statusUseNonCombatMoveResponseProto.Status08
2applied_bonusAppliedBonusProto12

Nested types

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message UseNonCombatMoveResponseProto {
  Status status = 1;
  AppliedBonusProto applied_bonus = 2;

  enum Status {
    STATUS_UNSET = 0;
    STATUS_SUCCESS = 1;
    STATUS_ERROR = 2;
    STATUS_ERROR_NO_POKEMON = 3;
    STATUS_ERROR_NO_MOVE = 4;
    STATUS_ERROR_INSUFFICIENT_FUNDS = 5;
    STATUS_ERROR_EXCEEDS_BONUS_LIMIT = 6;
    STATUS_ERROR_NOT_ENABLED = 7;
  }
}