protos/pogo0.431.0

Messageholoholo.rpc

UseNonCombatMoveRequestProto

holoholo.rpc.UseNonCombatMoveRequestProtoFile: holo_protos.protoC# type: Holoholo.Rpc.UseNonCombatMoveRequestProto4 fieldsSince 0.431.0

Request of RPC method USE_NON_COMBAT_MOVE (ID 2014). The response is UseNonCombatMoveResponseProto.

No.FieldTypeTag
1pokemon_idint6408
2move_typeNonCombatMoveType10
3number_of_usesint3218
4temp_evo_idHoloTemporaryEvolutionId20

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message UseNonCombatMoveRequestProto {
  int64 pokemon_id = 1;
  NonCombatMoveType move_type = 2;
  int32 number_of_uses = 3;
  HoloTemporaryEvolutionId temp_evo_id = 4;
}