protos/pogo0.431.0

Messageholoholo.rpc

StartRaidBattleOutProto

holoholo.rpc.StartRaidBattleOutProtoFile: holo_protos.protoC# type: Holoholo.Rpc.StartRaidBattleOutProto5 fieldsSince 0.431.0

Response of RPC method START_RAID_BATTLE (ID 165). The request is StartRaidBattleProto.

No.FieldTypeTag
1resultStartRaidBattleOutProto.Result08
2battleBattleProto12
3battle_experimentrepeatedBattleExperiment1a
4session_player_idstring22
5total_attacker_countint3228

Nested types

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message StartRaidBattleOutProto {
  Result result = 1;
  BattleProto battle = 2;
  repeated BattleExperiment battle_experiment = 3;
  string session_player_id = 4;
  int32 total_attacker_count = 5;

  enum Result {
    RESULT_UNSET = 0;
    RESULT_SUCCESS = 1;
    RESULT_ERROR_GYM_NOT_FOUND = 2;
    RESULT_ERROR_RAID_UNAVAILABLE = 3;
    RESULT_ERROR_RAID_COMPLETED = 4;
    RESULT_ERROR_INVALID_ATTACKERS = 5;
    RESULT_ERROR_PLAYER_BELOW_MINIMUM_LEVEL = 6;
    RESULT_ERROR_NOT_IN_RANGE = 7;
    RESULT_ERROR_POI_INACCESSIBLE = 8;
    RESULT_ERROR_LOBBY_NOT_FOUND = 9;
    RESULT_ERROR_NO_TICKET = 10;
    RESULT_ERROR_INVALID_SERVER = 11;
    RESULT_ERROR_NEVER_JOINED_BATTLE = 12;
    RESULT_ERROR_DATA = 13;
    RESULT_ERROR_INSUFFICIENT_PLAYER_COUNT = 14;
    RESULT_ERROR_PLAYER_NOT_ELIGIBLE = 15;
  }
}