Enumholoholo.rpc › ProgressTokenData
RaidLobbyGuiControllerFunction
| Value | Name |
|---|---|
| 0 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_NONE_RAID_LOBBY_GUI_CONTROLLER |
| 1 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_INIT_RAID_LOBBY_GUI_CONTROLLER |
| 2 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_SET_DEPENDANT_VISUALS |
| 3 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_LOBBY_INTRO |
| 4 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_LOBBY_INTRO |
| 5 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_LOBBY_INTRO_COMPLETE |
| 6 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_SHOW_BATTLE_PREP_GUI |
| 7 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_HANDLE_DISMISS_COMPLETE |
| 8 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_TIMEOUT_SCREEN |
| 9 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_REJOIN_BATTLE |
| 10 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_UPDATE_AVATARS |
| 11 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_POLLING_GET_RAID_DETAILS |
| 12 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_PLAY_BATTLE_INTRO |
| 13 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_LEAVE_LOBBY |
| 14 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_POKEMON_INVENTORY_OPENED |
| 15 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_CLICK_INVENTORY |
| 16 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_TAP |
| 17 | RAID_LOBBY_GUI_CONTROLLER_FUNCTION_HANDLE_RAID_BATTLE_COMPLETE |
Used in (1)
- ProgressTokenData.raid_lobby_gui_controller_function
.proto source
// holo_protos.proto · package holoholo.rpc enum RaidLobbyGuiControllerFunction { RAID_LOBBY_GUI_CONTROLLER_FUNCTION_NONE_RAID_LOBBY_GUI_CONTROLLER = 0; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_INIT_RAID_LOBBY_GUI_CONTROLLER = 1; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_SET_DEPENDANT_VISUALS = 2; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_LOBBY_INTRO = 3; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_LOBBY_INTRO = 4; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_LOBBY_INTRO_COMPLETE = 5; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_SHOW_BATTLE_PREP_GUI = 6; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_HANDLE_DISMISS_COMPLETE = 7; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_TIMEOUT_SCREEN = 8; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_REJOIN_BATTLE = 9; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_UPDATE_AVATARS = 10; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_POLLING_GET_RAID_DETAILS = 11; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_PLAY_BATTLE_INTRO = 12; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_LEAVE_LOBBY = 13; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_POKEMON_INVENTORY_OPENED = 14; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_CLICK_INVENTORY = 15; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_TAP = 16; RAID_LOBBY_GUI_CONTROLLER_FUNCTION_HANDLE_RAID_BATTLE_COMPLETE = 17; }