protos/pogo0.431.0

Messageholoholo.rpc

ProgressTokenData

holoholo.rpc.ProgressTokenDataFile: holo_protos.protoC# type: Niantic.Holoholo.Raid.ProgressTokenData10 fieldsSince 0.431.0

No.FieldTypeTag
1line_numberint3208
oneof token · 9 options, one at a time
2gym_root_controller_functionProgressTokenData.GymRootControllerFunction10
3raid_state_functionProgressTokenData.RaidStateFunction18
4raid_lobby_state_functionProgressTokenData.RaidLobbyStateFunction20
5raid_lobby_gui_controller_functionProgressTokenData.RaidLobbyGuiControllerFunction28
6raid_battle_state_functionProgressTokenData.RaidBattleStateFunction30
7raid_resolve_state_functionProgressTokenData.RaidResolveStateFunction38
8raid_resolve_ui_controller_functionProgressTokenData.RaidResolveUIControllerFunction40
9encounter_state_functionProgressTokenData.EncounterStateFunction48
10map_explore_state_functionProgressTokenData.MapExploreStateFunction50

Nested types

Used in (1)

.proto source
// holo_protos.proto · package holoholo.rpc
message ProgressTokenData {
  int32 line_number = 1;
  oneof token {
    GymRootControllerFunction gym_root_controller_function = 2;
    RaidStateFunction raid_state_function = 3;
    RaidLobbyStateFunction raid_lobby_state_function = 4;
    RaidLobbyGuiControllerFunction raid_lobby_gui_controller_function = 5;
    RaidBattleStateFunction raid_battle_state_function = 6;
    RaidResolveStateFunction raid_resolve_state_function = 7;
    RaidResolveUIControllerFunction raid_resolve_ui_controller_function = 8;
    EncounterStateFunction encounter_state_function = 9;
    MapExploreStateFunction map_explore_state_function = 10;
  }

  enum EncounterStateFunction {
    ENCOUNTER_STATE_FUNCTION_NONE_ENCOUNTER_STATE = 0;
    ENCOUNTER_STATE_FUNCTION_SETUP_ENCOUNTER = 1;
    ENCOUNTER_STATE_FUNCTION_BEGIN_ENCOUNTER_APPROACH = 2;
    ENCOUNTER_STATE_FUNCTION_ENCOUNTER_STATE_COMPLETE = 3;
    ENCOUNTER_STATE_FUNCTION_EXIT_ENCOUNTER_STATE = 4;
  }

  enum GymRootControllerFunction {
    GYM_ROOT_CONTROLLER_FUNCTION_NONE_GYM_GYM_ROOT_CONTROLLER = 0;
    GYM_ROOT_CONTROLLER_FUNCTION_EXIT_GYM_GYM_ROOT_CONTROLLER = 1;
  }

  enum MapExploreStateFunction {
    MAP_EXPLORE_STATE_FUNCTION_NONE_MAP_EXPLORE_STATE = 0;
    MAP_EXPLORE_STATE_FUNCTION_GYM_ROOT_COMPLETE = 1;
  }

  enum RaidBattleStateFunction {
    RAID_BATTLE_STATE_FUNCTION_NONE_RAID_BATTLE_STATE = 0;
    RAID_BATTLE_STATE_FUNCTION_ENTER_RAID_BATTLE_STATE = 1;
    RAID_BATTLE_STATE_FUNCTION_EXIT_RAID_BATTLE_STATE = 2;
    RAID_BATTLE_STATE_FUNCTION_OBSERVE_BATTLE_FRAMES = 3;
    RAID_BATTLE_STATE_FUNCTION_START_RAID_BATTLE = 4;
    RAID_BATTLE_STATE_FUNCTION_START_RAID_BATTLE_WHEN_READY = 5;
    RAID_BATTLE_STATE_FUNCTION_END_BATTLE_WHEN_READY = 6;
    RAID_BATTLE_STATE_FUNCTION_GET_RAID_BOSS_PROTO = 7;
  }

  enum RaidLobbyGuiControllerFunction {
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_NONE_RAID_LOBBY_GUI_CONTROLLER = 0;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_INIT_RAID_LOBBY_GUI_CONTROLLER = 1;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_SET_DEPENDANT_VISUALS = 2;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_LOBBY_INTRO = 3;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_LOBBY_INTRO = 4;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_LOBBY_INTRO_COMPLETE = 5;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_SHOW_BATTLE_PREP_GUI = 6;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_HANDLE_DISMISS_COMPLETE = 7;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_TIMEOUT_SCREEN = 8;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_REJOIN_BATTLE = 9;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_UPDATE_AVATARS = 10;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_START_POLLING_GET_RAID_DETAILS = 11;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_PLAY_BATTLE_INTRO = 12;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_LEAVE_LOBBY = 13;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_POKEMON_INVENTORY_OPENED = 14;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_CLICK_INVENTORY = 15;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_ON_TAP = 16;
    RAID_LOBBY_GUI_CONTROLLER_FUNCTION_HANDLE_RAID_BATTLE_COMPLETE = 17;
  }

  enum RaidLobbyStateFunction {
    RAID_LOBBY_STATE_FUNCTION_NONE_RAID_LOBBY_STATE = 0;
    RAID_LOBBY_STATE_FUNCTION_ENTER_RAID_LOBBY_STATE = 1;
    RAID_LOBBY_STATE_FUNCTION_EXIT_RAID_LOBBY_STATE = 2;
    RAID_LOBBY_STATE_FUNCTION_CREATE_LOBBY = 3;
    RAID_LOBBY_STATE_FUNCTION_CREATE_LOBBY_FOR_REAL = 4;
    RAID_LOBBY_STATE_FUNCTION_START_RAID_BATTLE_STATE = 5;
    RAID_LOBBY_STATE_FUNCTION_CANCEL_RAID_BATTLE_TRANSITION = 6;
  }

  enum RaidResolveStateFunction {
    RAID_RESOLVE_STATE_FUNCTION_NONE_RAID_RESOLVE_STATE = 0;
    RAID_RESOLVE_STATE_FUNCTION_ENTER_RAID_RESOLVE_STATE = 1;
    RAID_RESOLVE_STATE_FUNCTION_EXIT_RAID_RESOLVE_STATE = 2;
    RAID_RESOLVE_STATE_FUNCTION_INIT_RAID_RESOLVE_STATE = 3;
  }

  enum RaidResolveUIControllerFunction {
    RAID_RESOLVE_UI_CONTROLLER_FUNCTION_NONE_RAID_RESOLVE_UI_CONTROLLER = 0;
    RAID_RESOLVE_UI_CONTROLLER_FUNCTION_INIT_RAID_RESOLVE_UI_CONTROLLER = 1;
    RAID_RESOLVE_UI_CONTROLLER_FUNCTION_CLOSE_RAID_RESOLVE_UI_CONTROLLER = 2;
  }

  enum RaidStateFunction {
    RAID_STATE_FUNCTION_NONE_RAID_STATE = 0;
    RAID_STATE_FUNCTION_EXIT_GYM_RAID_STATE = 1;
  }
}