Enumholoholo.rpc › PokemonDisplayProto
NaturalArtBackgroundAsset
| Value | Name |
|---|---|
| 0 | NATURAL_ART_BACKGROUND_ASSET_NATURAL_BACKGROUND_UNSET |
| 1 | NATURAL_ART_BACKGROUND_ASSET_GCEA_FOREST_D_SAMPLE |
| 2 | NATURAL_ART_BACKGROUND_ASSET_GCEA_CITYPART_D001 |
| 3 | NATURAL_ART_BACKGROUND_ASSET_GCEA_LAKE_D001 |
| 4 | NATURAL_ART_BACKGROUND_ASSET_PARK001_DAY |
| 5 | NATURAL_ART_BACKGROUND_ASSET_PARK001_NIGHT |
| 6 | NATURAL_ART_BACKGROUND_ASSET_URBAN001_DAY |
| 7 | NATURAL_ART_BACKGROUND_ASSET_URBAN001_NIGHT |
| 8 | NATURAL_ART_BACKGROUND_ASSET_SUBURBAN001_DAY |
| 9 | NATURAL_ART_BACKGROUND_ASSET_SUBURBAN001_NIGHT |
| 10 | NATURAL_ART_BACKGROUND_ASSET_GRASSLAND001_DAY |
| 11 | NATURAL_ART_BACKGROUND_ASSET_GRASSLAND001_NIGHT |
| 12 | NATURAL_ART_BACKGROUND_ASSET_FOREST001_DAY |
| 13 | NATURAL_ART_BACKGROUND_ASSET_FOREST001_NIGHT |
| 14 | NATURAL_ART_BACKGROUND_ASSET_LAKE001_DAY |
| 15 | NATURAL_ART_BACKGROUND_ASSET_LAKE001_NIGHT |
| 16 | NATURAL_ART_BACKGROUND_ASSET_RIVER001_DAY |
| 17 | NATURAL_ART_BACKGROUND_ASSET_RIVER001_NIGHT |
| 18 | NATURAL_ART_BACKGROUND_ASSET_OCEAN001_DAY |
| 19 | NATURAL_ART_BACKGROUND_ASSET_OCEAN001_NIGHT |
| 20 | NATURAL_ART_BACKGROUND_ASSET_TROPICAL_BEACH001_DAY |
| 21 | NATURAL_ART_BACKGROUND_ASSET_TROPICAL_BEACH001_NIGHT |
| 22 | NATURAL_ART_BACKGROUND_ASSET_GENERIC_BEACH001_DAY |
| 23 | NATURAL_ART_BACKGROUND_ASSET_GENERIC_BEACH001_NIGHT |
| 24 | NATURAL_ART_BACKGROUND_ASSET_WARM_SPARSE001_DAY |
| 25 | NATURAL_ART_BACKGROUND_ASSET_WARM_SPARSE001_NIGHT |
| 26 | NATURAL_ART_BACKGROUND_ASSET_COOL_SPARSE001_DAY |
| 27 | NATURAL_ART_BACKGROUND_ASSET_COOL_SPARSE001_NIGHT |
| 28 | NATURAL_ART_BACKGROUND_ASSET_ICE_POLAR001_DAY |
| 29 | NATURAL_ART_BACKGROUND_ASSET_ICE_POLAR001_NIGHT |
Used in (4)
- EcosystemNaturalArtSettingsProto.park_asset_day
- EcosystemNaturalArtSettingsProto.park_asset_night
- EcosystemNaturalArtSettingsProto.EcosystemNaturalArtMappingProto.asset
- PokemonDisplayProto.natural_art_background_asset
.proto source
// holo_protos.proto · package holoholo.rpc enum NaturalArtBackgroundAsset { NATURAL_ART_BACKGROUND_ASSET_NATURAL_BACKGROUND_UNSET = 0; NATURAL_ART_BACKGROUND_ASSET_GCEA_FOREST_D_SAMPLE = 1; NATURAL_ART_BACKGROUND_ASSET_GCEA_CITYPART_D001 = 2; NATURAL_ART_BACKGROUND_ASSET_GCEA_LAKE_D001 = 3; NATURAL_ART_BACKGROUND_ASSET_PARK001_DAY = 4; NATURAL_ART_BACKGROUND_ASSET_PARK001_NIGHT = 5; NATURAL_ART_BACKGROUND_ASSET_URBAN001_DAY = 6; NATURAL_ART_BACKGROUND_ASSET_URBAN001_NIGHT = 7; NATURAL_ART_BACKGROUND_ASSET_SUBURBAN001_DAY = 8; NATURAL_ART_BACKGROUND_ASSET_SUBURBAN001_NIGHT = 9; NATURAL_ART_BACKGROUND_ASSET_GRASSLAND001_DAY = 10; NATURAL_ART_BACKGROUND_ASSET_GRASSLAND001_NIGHT = 11; NATURAL_ART_BACKGROUND_ASSET_FOREST001_DAY = 12; NATURAL_ART_BACKGROUND_ASSET_FOREST001_NIGHT = 13; NATURAL_ART_BACKGROUND_ASSET_LAKE001_DAY = 14; NATURAL_ART_BACKGROUND_ASSET_LAKE001_NIGHT = 15; NATURAL_ART_BACKGROUND_ASSET_RIVER001_DAY = 16; NATURAL_ART_BACKGROUND_ASSET_RIVER001_NIGHT = 17; NATURAL_ART_BACKGROUND_ASSET_OCEAN001_DAY = 18; NATURAL_ART_BACKGROUND_ASSET_OCEAN001_NIGHT = 19; NATURAL_ART_BACKGROUND_ASSET_TROPICAL_BEACH001_DAY = 20; NATURAL_ART_BACKGROUND_ASSET_TROPICAL_BEACH001_NIGHT = 21; NATURAL_ART_BACKGROUND_ASSET_GENERIC_BEACH001_DAY = 22; NATURAL_ART_BACKGROUND_ASSET_GENERIC_BEACH001_NIGHT = 23; NATURAL_ART_BACKGROUND_ASSET_WARM_SPARSE001_DAY = 24; NATURAL_ART_BACKGROUND_ASSET_WARM_SPARSE001_NIGHT = 25; NATURAL_ART_BACKGROUND_ASSET_COOL_SPARSE001_DAY = 26; NATURAL_ART_BACKGROUND_ASSET_COOL_SPARSE001_NIGHT = 27; NATURAL_ART_BACKGROUND_ASSET_ICE_POLAR001_DAY = 28; NATURAL_ART_BACKGROUND_ASSET_ICE_POLAR001_NIGHT = 29; }