Messageholoholo.rpc
OpenInvasionCombatSessionProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | incident_lookup | IncidentLookupProto | 0a |
| 2 | step | int32 | 10 |
| 3 | attacking_pokemon_id | repeatedfixed64 | 1a |
| 4 | lobby_join_time_ms | int64 | 20 |
Used in (0)
No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.
.proto source
// holo_protos.proto · package holoholo.rpc message OpenInvasionCombatSessionProto { IncidentLookupProto incident_lookup = 1; int32 step = 2; repeated fixed64 attacking_pokemon_id = 3; int64 lobby_join_time_ms = 4; }