protos/pogo0.431.0

Messageholoholo.rpc

OpenInvasionCombatSessionProto

holoholo.rpc.OpenInvasionCombatSessionProtoFile: holo_protos.protoC# type: Holoholo.Rpc.OpenInvasionCombatSessionProto4 fieldsSince 0.431.0

No.FieldTypeTag
1incident_lookupIncidentLookupProto0a
2stepint3210
3attacking_pokemon_idrepeatedfixed641a
4lobby_join_time_msint6420

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message OpenInvasionCombatSessionProto {
  IncidentLookupProto incident_lookup = 1;
  int32 step = 2;
  repeated fixed64 attacking_pokemon_id = 3;
  int64 lobby_join_time_ms = 4;
}