Enumholoholo.rpc › CombatProgressTokenData
CombatDirectorV2Function
| Value | Name |
|---|---|
| 0 | COMBAT_DIRECTOR_V2_FUNCTION_NONE_COMBAT_DIRECTOR_V2 |
| 1 | COMBAT_DIRECTOR_V2_FUNCTION_TRY_START_COMBAT |
| 2 | COMBAT_DIRECTOR_V2_FUNCTION_START_COMBAT_ERROR |
| 3 | COMBAT_DIRECTOR_V2_FUNCTION_RECEIVE_COMBAT_UPDATE |
| 4 | COMBAT_DIRECTOR_V2_FUNCTION_TRY_FAST_ATTACK |
| 5 | COMBAT_DIRECTOR_V2_FUNCTION_SWAP_POKEMON_TO |
| 6 | COMBAT_DIRECTOR_V2_FUNCTION_QUEUE_SPECIAL_ATTACK |
| 7 | COMBAT_DIRECTOR_V2_FUNCTION_TRY_SPECIAL_ATTACK |
| 8 | COMBAT_DIRECTOR_V2_FUNCTION_TRY_EXECUTE_BUFFERED_ACTION |
| 9 | COMBAT_DIRECTOR_V2_FUNCTION_CAN_ACT_ON_TURN |
| 10 | COMBAT_DIRECTOR_V2_FUNCTION_CAN_PERFORM_ATTACK |
| 11 | COMBAT_DIRECTOR_V2_FUNCTION_CHECK_OPPONENT_CHARGE_MOVE_CHANCE |
Used in (1)
- CombatProgressTokenData.combat_director_v2_function
.proto source
// holo_protos.proto · package holoholo.rpc enum CombatDirectorV2Function { COMBAT_DIRECTOR_V2_FUNCTION_NONE_COMBAT_DIRECTOR_V2 = 0; COMBAT_DIRECTOR_V2_FUNCTION_TRY_START_COMBAT = 1; COMBAT_DIRECTOR_V2_FUNCTION_START_COMBAT_ERROR = 2; COMBAT_DIRECTOR_V2_FUNCTION_RECEIVE_COMBAT_UPDATE = 3; COMBAT_DIRECTOR_V2_FUNCTION_TRY_FAST_ATTACK = 4; COMBAT_DIRECTOR_V2_FUNCTION_SWAP_POKEMON_TO = 5; COMBAT_DIRECTOR_V2_FUNCTION_QUEUE_SPECIAL_ATTACK = 6; COMBAT_DIRECTOR_V2_FUNCTION_TRY_SPECIAL_ATTACK = 7; COMBAT_DIRECTOR_V2_FUNCTION_TRY_EXECUTE_BUFFERED_ACTION = 8; COMBAT_DIRECTOR_V2_FUNCTION_CAN_ACT_ON_TURN = 9; COMBAT_DIRECTOR_V2_FUNCTION_CAN_PERFORM_ATTACK = 10; COMBAT_DIRECTOR_V2_FUNCTION_CHECK_OPPONENT_CHARGE_MOVE_CHANCE = 11; }