protos/pogo0.431.0

Messageholoholo.rpc

BattleLogProto

holoholo.rpc.BattleLogProtoFile: holo_protos.protoC# type: Holoholo.Rpc.BattleLogProto6 fieldsSince 0.431.0

No.FieldTypeTag
1stateBattleLogProto.State08
2battle_typeBattleLogProto.BattleType10
3server_msint6418
4battle_actionsrepeatedBattleActionProto22
5battle_start_msint6428
6battle_end_msint6430

Nested types

Used in (2)

.proto source
// holo_protos.proto · package holoholo.rpc
message BattleLogProto {
  State state = 1;
  BattleType battle_type = 2;
  int64 server_ms = 3;
  repeated BattleActionProto battle_actions = 4;
  int64 battle_start_ms = 5;
  int64 battle_end_ms = 6;

  enum BattleType {
    BATTLE_TYPE_UNSET = 0;
    BATTLE_TYPE_NORMAL = 1;
    BATTLE_TYPE_TRAINING = 2;
    BATTLE_TYPE_RAID = 3;
  }

  enum State {
    STATE_UNSET = 0;
    STATE_ACTIVE = 1;
    STATE_VICTORY = 2;
    STATE_DEFEATED = 3;
    STATE_TIMED_OUT = 4;
  }
}