Mensagemholoholo.rpc
VerboseLogCombatProto
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | enabled | bool | 08 |
| 2 | enable_core_combat | bool | 10 |
| 3 | enable_combat_challenge_setup | bool | 18 |
| 4 | enable_combat_vs_seeker_setup | bool | 20 |
| 5 | enable_web_socket | bool | 28 |
| 6 | enable_on_application_focus | bool | 30 |
| 7 | enable_on_application_pause | bool | 38 |
| 8 | enable_on_application_quit | bool | 40 |
| 9 | enable_exception_caught | bool | 48 |
| 10 | progress_token_priority | int32 | 50 |
| 11 | enable_rpc_error_data | bool | 58 |
| 12 | client_log_decay_time_in_hours | int32 | 60 |
Usado em (1)
- GameMasterClientTemplateProto.verbose_log_combat_settings
Código .proto
// holo_protos.proto · package holoholo.rpc message VerboseLogCombatProto { bool enabled = 1; bool enable_core_combat = 2; bool enable_combat_challenge_setup = 3; bool enable_combat_vs_seeker_setup = 4; bool enable_web_socket = 5; bool enable_on_application_focus = 6; bool enable_on_application_pause = 7; bool enable_on_application_quit = 8; bool enable_exception_caught = 9; int32 progress_token_priority = 10; bool enable_rpc_error_data = 11; int32 client_log_decay_time_in_hours = 12; }