Mensagemholoholo.rpc
TypeEffectiveSettingsProto
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | attack_scalar | repeatedfloat | 0a |
| 2 | attack_type | HoloPokemonType | 10 |
Usado em (1)
- GameMasterClientTemplateProto.type_effective
Código .proto
// holo_protos.proto · package holoholo.rpc message TypeEffectiveSettingsProto { repeated float attack_scalar = 1; HoloPokemonType attack_type = 2; }