Enumholoholo.rpc › ProgressTokenData
RaidBattleStateFunction
| Valor | Nome |
|---|---|
| 0 | RAID_BATTLE_STATE_FUNCTION_NONE_RAID_BATTLE_STATE |
| 1 | RAID_BATTLE_STATE_FUNCTION_ENTER_RAID_BATTLE_STATE |
| 2 | RAID_BATTLE_STATE_FUNCTION_EXIT_RAID_BATTLE_STATE |
| 3 | RAID_BATTLE_STATE_FUNCTION_OBSERVE_BATTLE_FRAMES |
| 4 | RAID_BATTLE_STATE_FUNCTION_START_RAID_BATTLE |
| 5 | RAID_BATTLE_STATE_FUNCTION_START_RAID_BATTLE_WHEN_READY |
| 6 | RAID_BATTLE_STATE_FUNCTION_END_BATTLE_WHEN_READY |
| 7 | RAID_BATTLE_STATE_FUNCTION_GET_RAID_BOSS_PROTO |
Usado em (1)
- ProgressTokenData.raid_battle_state_function
Código .proto
// holo_protos.proto · package holoholo.rpc enum RaidBattleStateFunction { RAID_BATTLE_STATE_FUNCTION_NONE_RAID_BATTLE_STATE = 0; RAID_BATTLE_STATE_FUNCTION_ENTER_RAID_BATTLE_STATE = 1; RAID_BATTLE_STATE_FUNCTION_EXIT_RAID_BATTLE_STATE = 2; RAID_BATTLE_STATE_FUNCTION_OBSERVE_BATTLE_FRAMES = 3; RAID_BATTLE_STATE_FUNCTION_START_RAID_BATTLE = 4; RAID_BATTLE_STATE_FUNCTION_START_RAID_BATTLE_WHEN_READY = 5; RAID_BATTLE_STATE_FUNCTION_END_BATTLE_WHEN_READY = 6; RAID_BATTLE_STATE_FUNCTION_GET_RAID_BOSS_PROTO = 7; }