Mensagemholoholo.rpc
ProgressRouteOutProto
Resposta do método RPC PROGRESS_ROUTE (ID 1406). O pedido é ProgressRouteProto.
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | progression_state | ProgressRouteOutProto.ProgressionState | 08 |
| 2 | status | RoutePlayStatus.Status | 10 |
| 3 | route_play | RoutePlayProto | 1a |
| 4 | activity_output | RouteActivityResponseProto | 22 |
| 5 | cooldown_finish_ms | int64 | 28 |
| 6 | route_loot | LootProto | 32 |
| 7 | awarded_route_badge | AwardedRouteBadge | 3a |
| 8 | bonus_route_loot | LootProto | 42 |
| 9 | boostable_xp_token | string | 4a |
Tipos aninhados
Usado em (0)
Nenhuma mensagem tem um campo deste tipo. Costuma ser o caso dos pedidos e respostas de RPC, que circulam sozinhos.
Código .proto
// holo_protos.proto · package holoholo.rpc message ProgressRouteOutProto { ProgressionState progression_state = 1; RoutePlayStatus.Status status = 2; RoutePlayProto route_play = 3; RouteActivityResponseProto activity_output = 4; int64 cooldown_finish_ms = 5; LootProto route_loot = 6; AwardedRouteBadge awarded_route_badge = 7; LootProto bonus_route_loot = 8; string boostable_xp_token = 9; enum ProgressionState { PROGRESSION_STATE_UNSET = 0; PROGRESSION_STATE_IN_PROGRESS = 1; PROGRESSION_STATE_COMPLETE = 2; } }