Mensagemholoholo.rpc
PlayerStampProto
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 5 | completed_timestamp_ms | int64 | 28 |
| 8 | state | PlayerStampProto.StampState | 40 |
| 9 | stamp_metadata | StampMetadataProto | 4a |
| 10 | reward_collected | bool | 50 |
| 11 | stamp_color | string | 5a |
| 12 | angle | float | 65 |
| 13 | pressure | float | 6d |
| 14 | slot | int32 | 70 |
| 15 | gifted_by_friend_nickname | string | 7a |
Tipos aninhados
Usado em (1)
Código .proto
// holo_protos.proto · package holoholo.rpc message PlayerStampProto { int64 completed_timestamp_ms = 5; StampState state = 8; StampMetadataProto stamp_metadata = 9; bool reward_collected = 10; string stamp_color = 11; float angle = 12; float pressure = 13; int32 slot = 14; string gifted_by_friend_nickname = 15; enum StampState { STAMP_STATE_UNSET = 0; STAMP_STATE_UNSTAMPED = 1; STAMP_STATE_STAMPED = 2; STAMP_STATE_GIFTED = 3; STAMP_STATE_LOCKED = 4; } }