protos/pogo0.431.0

Mensagemholoholo.rpc

NonCombatMoveSettingsProto

holoholo.rpc.NonCombatMoveSettingsProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.NonCombatMoveSettingsProto9 camposDesde a 0.431.0

NºCampoTipoTag
1unique_idHoloPokemonMove08
2costCostSettingsProto12
3bonus_effectBonusEffectSettingsProto1a
4duration_msint6420
5bonus_typePlayerBonusType28
6enable_multi_usebool30
7extra_duration_msint6438
8enable_non_combat_movebool40
9in_lobby_activation_settingsNonCombatMoveSettingsProto.InLobbyActivationSettingsProto4a

Tipos aninhados

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message NonCombatMoveSettingsProto {
  HoloPokemonMove unique_id = 1;
  CostSettingsProto cost = 2;
  BonusEffectSettingsProto bonus_effect = 3;
  int64 duration_ms = 4;
  PlayerBonusType bonus_type = 5;
  bool enable_multi_use = 6;
  int64 extra_duration_ms = 7;
  bool enable_non_combat_move = 8;
  InLobbyActivationSettingsProto in_lobby_activation_settings = 9;

  message InLobbyActivationSettingsProto {
    bool enable_activation_in_raid_lobby = 1;
    bool enable_activation_in_mega_raid_lobby = 2;
    bool enable_activation_in_max_lobby = 3;
    bool enable_activation_in_coordinated_raid_lobby = 4;
  }
}