protos/pogo0.431.0

Mensagemholoholo.rpc

MoveSettingsProto

holoholo.rpc.MoveSettingsProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.MoveSettingsProto17 camposDesde a 0.431.0

NºCampoTipoTag
1unique_idHoloPokemonMove08
2animation_idint3210
3typeHoloPokemonType18
4powerfloat25
5accuracy_chancefloat2d
6critical_chancefloat35
7heal_scalarfloat3d
8stamina_loss_scalarfloat45
9trainer_level_minint3248
10trainer_level_maxint3250
11vfx_namestring5a
12duration_msint3260
13damage_window_start_msint3268
14damage_window_end_msint3270
15energy_deltaint3278
16is_lockedbool80 01
17modifierrepeatedMoveModifierProto8a 01

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message MoveSettingsProto {
  HoloPokemonMove unique_id = 1;
  int32 animation_id = 2;
  HoloPokemonType type = 3;
  float power = 4;
  float accuracy_chance = 5;
  float critical_chance = 6;
  float heal_scalar = 7;
  float stamina_loss_scalar = 8;
  int32 trainer_level_min = 9;
  int32 trainer_level_max = 10;
  string vfx_name = 11;
  int32 duration_ms = 12;
  int32 damage_window_start_ms = 13;
  int32 damage_window_end_ms = 14;
  int32 energy_delta = 15;
  bool is_locked = 16;
  repeated MoveModifierProto modifier = 17;
}