protos/pogo0.431.0

Mensagemholoholo.rpc

LootItemProto

holoholo.rpc.LootItemProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.LootItemProto16 camposDesde a 0.431.0

NºCampoTipoTag
5countint3228
oneof type · 15 opções, só uma de cada vez
1itemItem08
2stardustbool10
3pokecoinbool18
4pokemon_candyHoloPokemonId20
6experiencebool30
7pokemon_eggPokemonProto3a
8avatar_template_idstring42
9sticker_idstring4a
10mega_energy_pokemon_idHoloPokemonId50
11xl_candyHoloPokemonId58
12follower_pokemonFollowerPokemonProto62
13neutral_avatar_template_idstring6a
14neutral_avatar_item_templateNeutralAvatarLootItemTemplateProto72
15neutral_avatar_item_displayNeutralAvatarLootItemDisplayProto7a
16temp_evo_pokemon_branchTempEvoPokemonBranch82 01

Usado em (8)

Código .proto
// holo_protos.proto · package holoholo.rpc
message LootItemProto {
  int32 count = 5;
  oneof type {
    Item item = 1;
    bool stardust = 2;
    bool pokecoin = 3;
    HoloPokemonId pokemon_candy = 4;
    bool experience = 6;
    PokemonProto pokemon_egg = 7;
    string avatar_template_id = 8;
    string sticker_id = 9;
    HoloPokemonId mega_energy_pokemon_id = 10;
    HoloPokemonId xl_candy = 11;
    FollowerPokemonProto follower_pokemon = 12;
    string neutral_avatar_template_id = 13;
    NeutralAvatarLootItemTemplateProto neutral_avatar_item_template = 14;
    NeutralAvatarLootItemDisplayProto neutral_avatar_item_display = 15;
    TempEvoPokemonBranch temp_evo_pokemon_branch = 16;
  }
}