Mensagemholoholo.rpc
JoinLobbyResponseData
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | result | JoinLobbyOutProto.Result | 08 |
| 2 | lobby_id | repeatedint32 | 12 |
| 3 | player_count | int32 | 18 |
| 4 | player_join_end_offset_ms | uint32 | 20 |
| 5 | pokemon_selection_end_offset_ms | uint32 | 28 |
| 6 | raid_battle_start_offset_ms | uint32 | 30 |
| 7 | raid_battle_end_offset_ms | uint32 | 38 |
| 8 | raid_battle_id | string | 42 |
| 9 | private | bool | 48 |
| 10 | creation_offset_ms | uint32 | 50 |
| 11 | battle_plfe_instance | int32 | 58 |
| 12 | weather_condition | GameplayWeatherProto.WeatherCondition | 60 |
| 13 | rpc_id | int32 | 68 |
| 14 | round_trip_time_ms | uint32 | 70 |
Usado em (1)
- LogEntry.join_lobby_response_data
Código .proto
// holo_protos.proto · package holoholo.rpc message JoinLobbyResponseData { JoinLobbyOutProto.Result result = 1; repeated int32 lobby_id = 2; int32 player_count = 3; uint32 player_join_end_offset_ms = 4; uint32 pokemon_selection_end_offset_ms = 5; uint32 raid_battle_start_offset_ms = 6; uint32 raid_battle_end_offset_ms = 7; string raid_battle_id = 8; bool private = 9; uint32 creation_offset_ms = 10; int32 battle_plfe_instance = 11; GameplayWeatherProto.WeatherCondition weather_condition = 12; int32 rpc_id = 13; uint32 round_trip_time_ms = 14; }