protos/pogo0.431.0

Mensagemholoholo.rpc

ItemSettingsProto

holoholo.rpc.ItemSettingsProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.ItemSettingsProto31 camposDesde a 0.431.0

NºCampoTipoTag
1unique_idItem08
2item_typeHoloItemType10
3categoryHoloItemCategory18
4drop_freqfloat25
5drop_trainer_levelint3228
6pokeballPokeBallAttributesProto32
7potionPotionAttributesProto3a
8reviveReviveAttributesProto42
9battleBattleAttributesProto4a
10foodFoodAttributesProto52
11inventory_upgradeInventoryUpgradeAttributesProto5a
12xp_boostExperienceBoostAttributesProto62
13incenseIncenseAttributesProto6a
14egg_incubatorEggIncubatorAttributesProto72
15fort_modifierFortModifierAttributesProto7a
16stardust_boostStardustBoostAttributesProto82 01
17incident_ticketIncidentTicketAttributesProto8a 01
18global_event_ticketGlobalEventTicketAttributesProto92 01
19ignore_inventory_spacebool98 01
22item_capint32b0 01
23vs_effectrepeatedMoveModifierProtoba 01
24name_overridestringc2 01
25name_plural_overridestringca 01
26description_overridestringd2 01
29replenish_mpReplenishMpAttributesProtoea 01
30disable_item_cap_for_questsboolf0 01
31event_pass_pointEventPassPointAttributesProtofa 01
32time_period_countersItemTimePeriodCountersSettingsProto82 02
33hide_item_in_inventorybool88 02
34stat_increaseStatIncreaseAttributesProto92 02
37string_unique_idstringaa 02

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message ItemSettingsProto {
  Item unique_id = 1;
  HoloItemType item_type = 2;
  HoloItemCategory category = 3;
  float drop_freq = 4;
  int32 drop_trainer_level = 5;
  PokeBallAttributesProto pokeball = 6;
  PotionAttributesProto potion = 7;
  ReviveAttributesProto revive = 8;
  BattleAttributesProto battle = 9;
  FoodAttributesProto food = 10;
  InventoryUpgradeAttributesProto inventory_upgrade = 11;
  ExperienceBoostAttributesProto xp_boost = 12;
  IncenseAttributesProto incense = 13;
  EggIncubatorAttributesProto egg_incubator = 14;
  FortModifierAttributesProto fort_modifier = 15;
  StardustBoostAttributesProto stardust_boost = 16;
  IncidentTicketAttributesProto incident_ticket = 17;
  GlobalEventTicketAttributesProto global_event_ticket = 18;
  bool ignore_inventory_space = 19;
  int32 item_cap = 22;
  repeated MoveModifierProto vs_effect = 23;
  string name_override = 24;
  string name_plural_override = 25;
  string description_override = 26;
  ReplenishMpAttributesProto replenish_mp = 29;
  bool disable_item_cap_for_quests = 30;
  EventPassPointAttributesProto event_pass_point = 31;
  ItemTimePeriodCountersSettingsProto time_period_counters = 32;
  bool hide_item_in_inventory = 33;
  StatIncreaseAttributesProto stat_increase = 34;
  string string_unique_id = 37;
}