Mensagemholoholo.rpc
IncidentPrioritySettingsProto
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | incident_priority | repeatedIncidentPrioritySettingsProto.IncidentPriority | 0a |
Tipos aninhados
Usado em (1)
- GameMasterClientTemplateProto.incident_priority_settings
Código .proto
// holo_protos.proto · package holoholo.rpc message IncidentPrioritySettingsProto { repeated IncidentPriority incident_priority = 1; message IncidentPriority { int32 priority = 1; IncidentDisplayType display_type = 2; repeated HoloBadgeType one_of_badge_types = 3; } }