Mensagemholoholo.rpc
GymFeedPokemonOutProto
Resposta do método RPC GYM_FEED_POKEMON (ID 164). O pedido é GymFeedPokemonProto.
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | result | GymFeedPokemonOutProto.Result | 08 |
| 2 | gym_status_and_defenders | GymStatusAndDefendersProto | 12 |
| 3 | gym_badge | AwardedGymBadge | 1a |
| 4 | stardust_awarded | int32 | 20 |
| 5 | xp_awarded | int32 | 28 |
| 6 | num_candy_awarded | int32 | 30 |
| 7 | candy_family_id | HoloPokemonFamilyId | 38 |
| 8 | cooldown_complete | int64 | 40 |
| 9 | num_xl_candy_awarded | int32 | 48 |
Tipos aninhados
Usado em (0)
Nenhuma mensagem tem um campo deste tipo. Costuma ser o caso dos pedidos e respostas de RPC, que circulam sozinhos.
Código .proto
// holo_protos.proto · package holoholo.rpc message GymFeedPokemonOutProto { Result result = 1; GymStatusAndDefendersProto gym_status_and_defenders = 2; AwardedGymBadge gym_badge = 3; int32 stardust_awarded = 4; int32 xp_awarded = 5; int32 num_candy_awarded = 6; HoloPokemonFamilyId candy_family_id = 7; int64 cooldown_complete = 8; int32 num_xl_candy_awarded = 9; enum Result { RESULT_UNSET = 0; RESULT_SUCCESS = 1; RESULT_ERROR_CANNOT_USE = 2; RESULT_ERROR_NOT_IN_RANGE = 3; RESULT_ERROR_POKEMON_NOT_THERE = 4; RESULT_ERROR_POKEMON_FULL = 5; RESULT_ERROR_NO_BERRIES_LEFT = 6; RESULT_ERROR_WRONG_TEAM = 7; RESULT_ERROR_WRONG_COUNT = 8; RESULT_ERROR_TOO_FAST = 9; RESULT_ERROR_TOO_FREQUENT = 10; RESULT_ERROR_GYM_BUSY = 11; RESULT_ERROR_RAID_ACTIVE = 12; RESULT_ERROR_GYM_CLOSED = 13; } }