protos/pogo0.431.0

Mensagemholoholo.rpc

GetRaidDetailsResponseData

holoholo.rpc.GetRaidDetailsResponseDataFicheiro: holo_protos.protoTipo C#: Niantic.Holoholo.Raid.GetRaidDetailsResponseData12 camposDesde a 0.431.0

NºCampoTipoTag
1resultGetRaidDetailsOutProto.Result08
2ticket_usedbool10
3free_ticket_availablebool18
4throws_remainingint3220
5received_rewardsbool28
6num_players_in_lobbyint3230
7server_offset_msuint3238
8server_instanceint3240
9remote_ticket_usedbool48
10is_within_plfe_rangebool50
11rpc_idint3258
12round_trip_time_msuint3260

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message GetRaidDetailsResponseData {
  GetRaidDetailsOutProto.Result result = 1;
  bool ticket_used = 2;
  bool free_ticket_available = 3;
  int32 throws_remaining = 4;
  bool received_rewards = 5;
  int32 num_players_in_lobby = 6;
  uint32 server_offset_ms = 7;
  int32 server_instance = 8;
  bool remote_ticket_used = 9;
  bool is_within_plfe_range = 10;
  int32 rpc_id = 11;
  uint32 round_trip_time_ms = 12;
}