Mensagemholoholo.rpc
GetPokestopEncounterOutProto
Resposta do método RPC GET_POKESTOP_ENCOUNTER (ID 2005). O pedido é GetPokestopEncounterProto.
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | status | GetPokestopEncounterOutProto.Status | 08 |
| 2 | pokemon_id | HoloPokemonId | 10 |
| 3 | lat | double | 19 |
| 4 | lng | double | 21 |
| 5 | encounter_id | fixed64 | 29 |
| 6 | encounter_location | string | 32 |
| 7 | disappear_time_ms | int64 | 38 |
| 8 | pokemon_display | PokemonDisplayProto | 42 |
| 9 | pokemon_size | HoloPokemonSize | 48 |
Tipos aninhados
Usado em (0)
Nenhuma mensagem tem um campo deste tipo. Costuma ser o caso dos pedidos e respostas de RPC, que circulam sozinhos.
Código .proto
// holo_protos.proto · package holoholo.rpc message GetPokestopEncounterOutProto { Status status = 1; HoloPokemonId pokemon_id = 2; double lat = 3; double lng = 4; fixed64 encounter_id = 5; string encounter_location = 6; int64 disappear_time_ms = 7; PokemonDisplayProto pokemon_display = 8; HoloPokemonSize pokemon_size = 9; enum Status { STATUS_UNSET = 0; STATUS_SUCCESS = 1; STATUS_POKESTOP_ENCOUNTER_NOT_AVAILABLE = 2; STATUS_ENCOUNTER_ALREADY_COMPLETED = 3; STATUS_ERROR_UNKNOWN = 4; } }