Mensagemholoholo.rpc
GetEligibleCombatLeaguesOutProto
Resposta do método RPC GET_ELIGIBLE_COMBAT_LEAGUES (ID 2009). O pedido é GetEligibleCombatLeaguesProto.
| Nº | Campo | Tipo | Tag |
|---|---|---|---|
| 1 | result | GetEligibleCombatLeaguesOutProto.Result | 08 |
| 2 | player_eligible_leagues | GetEligibleCombatLeaguesOutProto.PlayerEligibleCombatLeaguesProto | 12 |
| 3 | other_players_eligible_leagues | repeatedGetEligibleCombatLeaguesOutProto.PlayerEligibleCombatLeaguesProto | 1a |
| 4 | skipped_player_ids | repeatedstring | 22 |
Tipos aninhados
Usado em (0)
Nenhuma mensagem tem um campo deste tipo. Costuma ser o caso dos pedidos e respostas de RPC, que circulam sozinhos.
Código .proto
// holo_protos.proto · package holoholo.rpc message GetEligibleCombatLeaguesOutProto { Result result = 1; PlayerEligibleCombatLeaguesProto player_eligible_leagues = 2; repeated PlayerEligibleCombatLeaguesProto other_players_eligible_leagues = 3; repeated string skipped_player_ids = 4; message PlayerEligibleCombatLeaguesProto { string player_id = 1; CombatPlayerPreferencesProto combat_player_preferences = 2; repeated string eligible_combat_leagues = 3; } enum Result { RESULT_UNSET = 0; RESULT_SUCCESS = 1; RESULT_ERROR_ACCESS_DENIED = 2; RESULT_ERROR_TOO_MANY_PLAYER_IDS = 3; } }