protos/pogo0.431.0

Enumholoholo.rpc › CombatProgressTokenData

CombatWaitForPlayerStateFunction

holoholo.rpc.CombatProgressTokenData.CombatWaitForPlayerStateFunctionFicheiro: holo_protos.proto4 valoresDesde a 0.431.0

ValorNome
0COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_NONE_COMBAT_WAIT_FOR_PLAYER_STATE
1COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_ENTER_COMBAT_WAIT_FOR_PLAYER_STATE
2COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_EXIT_COMBAT_WAIT_FOR_PLAYER_STATE
3COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_DO_WORK_COMBAT_WAIT_FOR_PLAYER_STATE

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
enum CombatWaitForPlayerStateFunction {
  COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_NONE_COMBAT_WAIT_FOR_PLAYER_STATE = 0;
  COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_ENTER_COMBAT_WAIT_FOR_PLAYER_STATE = 1;
  COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_EXIT_COMBAT_WAIT_FOR_PLAYER_STATE = 2;
  COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_DO_WORK_COMBAT_WAIT_FOR_PLAYER_STATE = 3;
}