Enumholoholo.rpc › CombatProgressTokenData
CombatWaitForPlayerStateFunction
| Valor | Nome |
|---|---|
| 0 | COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_NONE_COMBAT_WAIT_FOR_PLAYER_STATE |
| 1 | COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_ENTER_COMBAT_WAIT_FOR_PLAYER_STATE |
| 2 | COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_EXIT_COMBAT_WAIT_FOR_PLAYER_STATE |
| 3 | COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_DO_WORK_COMBAT_WAIT_FOR_PLAYER_STATE |
Usado em (1)
- CombatProgressTokenData.combat_wait_for_player_state_function
Código .proto
// holo_protos.proto · package holoholo.rpc enum CombatWaitForPlayerStateFunction { COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_NONE_COMBAT_WAIT_FOR_PLAYER_STATE = 0; COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_ENTER_COMBAT_WAIT_FOR_PLAYER_STATE = 1; COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_EXIT_COMBAT_WAIT_FOR_PLAYER_STATE = 2; COMBAT_WAIT_FOR_PLAYER_STATE_FUNCTION_DO_WORK_COMBAT_WAIT_FOR_PLAYER_STATE = 3; }