Enumholoholo.rpc › CombatProgressTokenData
CombatSpecialMoveStateFunction
| Valor | Nome |
|---|---|
| 0 | COMBAT_SPECIAL_MOVE_STATE_FUNCTION_NONE_COMBAT_SPECIAL_MOVE_STATE |
| 1 | COMBAT_SPECIAL_MOVE_STATE_FUNCTION_ENTER_COMBAT_SPECIAL_MOVE_STATE |
| 2 | COMBAT_SPECIAL_MOVE_STATE_FUNCTION_EXIT_COMBAT_SPECIAL_MOVE_STATE |
| 3 | COMBAT_SPECIAL_MOVE_STATE_FUNCTION_DO_WORK_COMBAT_SPECIAL_MOVE_STATE |
| 4 | COMBAT_SPECIAL_MOVE_STATE_FUNCTION_PERFORM_FLY_IN |
| 5 | COMBAT_SPECIAL_MOVE_STATE_FUNCTION_PERFORM_FLY_OUT |
Usado em (1)
- CombatProgressTokenData.combat_special_move_state_function
Código .proto
// holo_protos.proto · package holoholo.rpc enum CombatSpecialMoveStateFunction { COMBAT_SPECIAL_MOVE_STATE_FUNCTION_NONE_COMBAT_SPECIAL_MOVE_STATE = 0; COMBAT_SPECIAL_MOVE_STATE_FUNCTION_ENTER_COMBAT_SPECIAL_MOVE_STATE = 1; COMBAT_SPECIAL_MOVE_STATE_FUNCTION_EXIT_COMBAT_SPECIAL_MOVE_STATE = 2; COMBAT_SPECIAL_MOVE_STATE_FUNCTION_DO_WORK_COMBAT_SPECIAL_MOVE_STATE = 3; COMBAT_SPECIAL_MOVE_STATE_FUNCTION_PERFORM_FLY_IN = 4; COMBAT_SPECIAL_MOVE_STATE_FUNCTION_PERFORM_FLY_OUT = 5; }