protos/pogo0.431.0

Enumholoholo.rpc › CombatProgressTokenData

CombatReadyStateFunction

holoholo.rpc.CombatProgressTokenData.CombatReadyStateFunctionFicheiro: holo_protos.proto4 valoresDesde a 0.431.0

ValorNome
0COMBAT_READY_STATE_FUNCTION_NONE_COMBAT_READY_STATE
1COMBAT_READY_STATE_FUNCTION_ENTER_COMBAT_READY_STATE
2COMBAT_READY_STATE_FUNCTION_EXIT_COMBAT_READY_STATE
3COMBAT_READY_STATE_FUNCTION_DO_WORK_COMBAT_READY_STATE

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
enum CombatReadyStateFunction {
  COMBAT_READY_STATE_FUNCTION_NONE_COMBAT_READY_STATE = 0;
  COMBAT_READY_STATE_FUNCTION_ENTER_COMBAT_READY_STATE = 1;
  COMBAT_READY_STATE_FUNCTION_EXIT_COMBAT_READY_STATE = 2;
  COMBAT_READY_STATE_FUNCTION_DO_WORK_COMBAT_READY_STATE = 3;
}