protos/pogo0.431.0

Enumholoholo.rpc › CombatChallengeProto

CombatChallengeState

holoholo.rpc.CombatChallengeProto.CombatChallengeStateFicheiro: holo_protos.proto8 valoresDesde a 0.431.0

ValorNome
0COMBAT_CHALLENGE_STATE_UNSET
1COMBAT_CHALLENGE_STATE_CREATED
2COMBAT_CHALLENGE_STATE_OPENED
3COMBAT_CHALLENGE_STATE_CANCELLED
4COMBAT_CHALLENGE_STATE_ACCEPTED
5COMBAT_CHALLENGE_STATE_DECLINED
6COMBAT_CHALLENGE_STATE_READY
7COMBAT_CHALLENGE_STATE_TIMEOUT

Usado em (2)

Código .proto
// holo_protos.proto · package holoholo.rpc
enum CombatChallengeState {
  COMBAT_CHALLENGE_STATE_UNSET = 0;
  COMBAT_CHALLENGE_STATE_CREATED = 1;
  COMBAT_CHALLENGE_STATE_OPENED = 2;
  COMBAT_CHALLENGE_STATE_CANCELLED = 3;
  COMBAT_CHALLENGE_STATE_ACCEPTED = 4;
  COMBAT_CHALLENGE_STATE_DECLINED = 5;
  COMBAT_CHALLENGE_STATE_READY = 6;
  COMBAT_CHALLENGE_STATE_TIMEOUT = 7;
}