protos/pogo0.431.0

Mensagemholoholo.rpc

ClientIncidentStepProto

holoholo.rpc.ClientIncidentStepProtoFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.ClientIncidentStepProto4 camposDesde a 0.431.0

NºCampoTipoTag
oneof client_incident_step · 4 opções, só uma de cada vez
1invasion_battleClientInvasionBattleStepProto0a
2invasion_encounterClientInvasionEncounterStepProto12
3pokestop_dialogueClientPokestopNpcDialogueStepProto1a
4pokestop_spinClientPokestopSpinStepProto22

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message ClientIncidentStepProto {
  oneof client_incident_step {
    ClientInvasionBattleStepProto invasion_battle = 1;
    ClientInvasionEncounterStepProto invasion_encounter = 2;
    ClientPokestopNpcDialogueStepProto pokestop_dialogue = 3;
    ClientPokestopSpinStepProto pokestop_spin = 4;
  }
}