protos/pogo0.431.0

Mensagemholoholo.rpc › BattleEventProto

Consensus

holoholo.rpc.BattleEventProto.ConsensusFicheiro: holo_protos.protoTipo C#: Holoholo.Rpc.BattleEventProto.Types.Consensus9 camposDesde a 0.431.0

NºCampoTipoTag
1begin_turnint6408
2end_turnint6410
3unblocked_event_typeBattleEventProto.EventType18
4consensus_event_subtypeBattleEventProto.Consensus.ConcensusEventSubType20
6vote_end_turnint6430
7unblocked_event_typesrepeatedBattleEventProto.EventType3a
8suppress_predictionbool40
9charge_move_typeHoloPokemonType48
10attack_typeBattlePokemonProto.MoveType50

Tipos aninhados

Usado em (1)

Código .proto
// holo_protos.proto · package holoholo.rpc
message Consensus {
  int64 begin_turn = 1;
  int64 end_turn = 2;
  EventType unblocked_event_type = 3;
  ConcensusEventSubType consensus_event_subtype = 4;
  int64 vote_end_turn = 6;
  repeated EventType unblocked_event_types = 7;
  bool suppress_prediction = 8;
  HoloPokemonType charge_move_type = 9;
  BattlePokemonProto.MoveType attack_type = 10;

  enum ConcensusEventSubType {
    CONCENSUS_EVENT_SUB_TYPE_UNSET = 0;
    CONCENSUS_EVENT_SUB_TYPE_PENDING_SWAP = 1;
    CONCENSUS_EVENT_SUB_TYPE_PENDING_BREAD_MOVE_SELECT = 2;
    CONCENSUS_EVENT_SUB_TYPE_PENDING_MINIGAME = 3;
    CONCENSUS_EVENT_SUB_TYPE_PENDING_POKEMON_SELECT = 4;
    CONCENSUS_EVENT_SUB_TYPE_PENDING_BATTLE_START = 5;
    CONCENSUS_EVENT_SUB_TYPE_COORDINATED_MODE = 6;
  }
}