protos/pogo0.431.0

Messageholoholo.rpc

WainaGetRewardsResponse

holoholo.rpc.WainaGetRewardsResponseFile: holo_protos.protoC# type: Holoholo.Rpc.WainaGetRewardsResponse5 fieldsSince 0.431.0

No.FieldTypeTag
1statusWainaGetRewardsResponse.Status08
2loot_protoLootProto12
3reward_tier_secuint3218
4buddy_bonus_heartuint3220
5buddyPokemonProto2a

Nested types

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message WainaGetRewardsResponse {
  Status status = 1;
  LootProto loot_proto = 2;
  uint32 reward_tier_sec = 3;
  uint32 buddy_bonus_heart = 4;
  PokemonProto buddy = 5;

  enum Status {
    STATUS_UNSET = 0;
    STATUS_SUCCESS = 1;
    STATUS_ERROR = 2;
    STATUS_ERROR_ALREADY_REWARDED = 3;
    STATUS_ERROR_SLEEP_RECORDS_NOT_AFTER_TIMESTAMP = 4;
    STATUS_ERROR_MISSING_SLEEP_RECORD = 5;
    STATUS_ERROR_NOTIFICATION = 6;
  }
}