Messageholoholo.rpc
WainaGetRewardsResponse
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | status | WainaGetRewardsResponse.Status | 08 |
| 2 | loot_proto | LootProto | 12 |
| 3 | reward_tier_sec | uint32 | 18 |
| 4 | buddy_bonus_heart | uint32 | 20 |
| 5 | buddy | PokemonProto | 2a |
Nested types
Used in (0)
No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.
.proto source
// holo_protos.proto · package holoholo.rpc message WainaGetRewardsResponse { Status status = 1; LootProto loot_proto = 2; uint32 reward_tier_sec = 3; uint32 buddy_bonus_heart = 4; PokemonProto buddy = 5; enum Status { STATUS_UNSET = 0; STATUS_SUCCESS = 1; STATUS_ERROR = 2; STATUS_ERROR_ALREADY_REWARDED = 3; STATUS_ERROR_SLEEP_RECORDS_NOT_AFTER_TIMESTAMP = 4; STATUS_ERROR_MISSING_SLEEP_RECORD = 5; STATUS_ERROR_NOTIFICATION = 6; } }