protos/pogo0.431.0

Messageholoholo.rpc

UpdateInvasionBattleProto

holoholo.rpc.UpdateInvasionBattleProtoFile: holo_protos.protoC# type: Holoholo.Rpc.UpdateInvasionBattleProto7 fieldsSince 0.431.0

No.FieldTypeTag
1incident_lookupIncidentLookupProto0a
2stepint3210
3health_updaterepeatedPokemonStaminaUpdateProto1a
4complete_battlebool20
5update_typeUpdateInvasionBattleProto.UpdateType28
6lobby_join_time_msint6430
7combat_quest_updateCombatQuestUpdateProto3a

Nested types

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message UpdateInvasionBattleProto {
  IncidentLookupProto incident_lookup = 1;
  int32 step = 2;
  repeated PokemonStaminaUpdateProto health_update = 3;
  bool complete_battle = 4;
  UpdateType update_type = 5;
  int64 lobby_join_time_ms = 6;
  CombatQuestUpdateProto combat_quest_update = 7;

  enum UpdateType {
    UPDATE_TYPE_POKEMON_HEALTH = 0;
    UPDATE_TYPE_WIN_BATTLE = 1;
    UPDATE_TYPE_LOSE_BATTLE = 2;
  }
}