Messageholoholo.rpc
UpdateInvasionBattleProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | incident_lookup | IncidentLookupProto | 0a |
| 2 | step | int32 | 10 |
| 3 | health_update | repeatedPokemonStaminaUpdateProto | 1a |
| 4 | complete_battle | bool | 20 |
| 5 | update_type | UpdateInvasionBattleProto.UpdateType | 28 |
| 6 | lobby_join_time_ms | int64 | 30 |
| 7 | combat_quest_update | CombatQuestUpdateProto | 3a |
Nested types
Used in (0)
No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.
.proto source
// holo_protos.proto · package holoholo.rpc message UpdateInvasionBattleProto { IncidentLookupProto incident_lookup = 1; int32 step = 2; repeated PokemonStaminaUpdateProto health_update = 3; bool complete_battle = 4; UpdateType update_type = 5; int64 lobby_join_time_ms = 6; CombatQuestUpdateProto combat_quest_update = 7; enum UpdateType { UPDATE_TYPE_POKEMON_HEALTH = 0; UPDATE_TYPE_WIN_BATTLE = 1; UPDATE_TYPE_LOSE_BATTLE = 2; } }