Enumholoholo.rpc › UpdateCombatOutProto
Result
| Value | Name |
|---|---|
| 0 | RESULT_UNSET |
| 1 | RESULT_SUCCESS |
| 2 | RESULT_ERROR_INVALID_COMBAT_STATE |
| 3 | RESULT_ERROR_COMBAT_NOT_FOUND |
| 4 | RESULT_ERROR_PLAYER_NOT_IN_COMBAT |
| 5 | RESULT_ERROR_ILLEGAL_ACTION |
| 6 | RESULT_ERROR_INVALID_SUBMIT_TIME |
| 7 | RESULT_ERROR_PLAYER_IN_MINIGAME |
| 8 | RESULT_ERROR_EXISTING_QUEUED_ATTACK |
| 9 | RESULT_ERROR_INVALID_CHANGE_POKEMON |
| 10 | RESULT_ERROR_INSUFFICIENT_ENERGY |
| 11 | RESULT_ERROR_INVALID_MOVE |
| 12 | RESULT_ERROR_INVALID_DURATION_TURNS |
| 13 | RESULT_ERROR_INVALID_MINIGAME_STATE |
| 14 | RESULT_ERROR_INVALID_QUICK_SWAP_POKEMON |
| 15 | RESULT_ERROR_QUICK_SWAP_NOT_AVAILABLE |
| 16 | RESULT_ERROR_INVALID_SUBMIT_TIME_BEFORE_LAST_UPDATED_TURN |
| 17 | RESULT_ERROR_INVALID_SUBMIT_TIME_DURING_STATE_CHANGE |
| 18 | RESULT_ERROR_INVALID_SUBMIT_TIME_OPPONENT_CHARGE_MOVE |
| 19 | RESULT_ERROR_INVALID_SUBMIT_TIME_CMP_TIE_SWAP |
| 20 | RESULT_ERROR_INVALID_MINIGAME_STATE_OFFENSIVE_FINISH |
| 21 | RESULT_ERROR_INVALID_MINIGAME_STATE_DEFENSIVE_START |
| 22 | RESULT_ERROR_INVALID_MINIGAME_STATE_DEFENSIVE_FINISH |
Used in (2)
- UpdateCombatOutProto.result
- UpdateCombatResponseData.result
.proto source
// holo_protos.proto · package holoholo.rpc enum Result { RESULT_UNSET = 0; RESULT_SUCCESS = 1; RESULT_ERROR_INVALID_COMBAT_STATE = 2; RESULT_ERROR_COMBAT_NOT_FOUND = 3; RESULT_ERROR_PLAYER_NOT_IN_COMBAT = 4; RESULT_ERROR_ILLEGAL_ACTION = 5; RESULT_ERROR_INVALID_SUBMIT_TIME = 6; RESULT_ERROR_PLAYER_IN_MINIGAME = 7; RESULT_ERROR_EXISTING_QUEUED_ATTACK = 8; RESULT_ERROR_INVALID_CHANGE_POKEMON = 9; RESULT_ERROR_INSUFFICIENT_ENERGY = 10; RESULT_ERROR_INVALID_MOVE = 11; RESULT_ERROR_INVALID_DURATION_TURNS = 12; RESULT_ERROR_INVALID_MINIGAME_STATE = 13; RESULT_ERROR_INVALID_QUICK_SWAP_POKEMON = 14; RESULT_ERROR_QUICK_SWAP_NOT_AVAILABLE = 15; RESULT_ERROR_INVALID_SUBMIT_TIME_BEFORE_LAST_UPDATED_TURN = 16; RESULT_ERROR_INVALID_SUBMIT_TIME_DURING_STATE_CHANGE = 17; RESULT_ERROR_INVALID_SUBMIT_TIME_OPPONENT_CHARGE_MOVE = 18; RESULT_ERROR_INVALID_SUBMIT_TIME_CMP_TIE_SWAP = 19; RESULT_ERROR_INVALID_MINIGAME_STATE_OFFENSIVE_FINISH = 20; RESULT_ERROR_INVALID_MINIGAME_STATE_DEFENSIVE_START = 21; RESULT_ERROR_INVALID_MINIGAME_STATE_DEFENSIVE_FINISH = 22; }