protos/pogo0.431.0

Messageholoholo.rpc

SendBattleEventProto

holoholo.rpc.SendBattleEventProtoFile: holo_protos.protoC# type: Holoholo.Rpc.SendBattleEventProto5 fieldsSince 0.431.0

No.FieldTypeTag
1battle_idstring0a
2player_idstring12
3sequence_idint6418
4get_full_statebool20
5battle_eventBattleEventProto2a

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message SendBattleEventProto {
  string battle_id = 1;
  string player_id = 2;
  int64 sequence_id = 3;
  bool get_full_state = 4;
  BattleEventProto battle_event = 5;
}