protos/pogo0.431.0

Messageholoholo.rpc

RotatingSpawnEncounterProto

holoholo.rpc.RotatingSpawnEncounterProtoFile: holo_protos.protoC# type: Holoholo.Rpc.RotatingSpawnEncounterProto4 fieldsSince 0.431.0

Request of RPC method ROTATING_SPAWN_ENCOUNTER (ID 3095). The response is RotatingSpawnEncounterOutProto.

No.FieldTypeTag
1encounter_idfixed6409
2spawnpoint_idstring12
3player_lat_degreesdouble19
4player_lng_degreesdouble21

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message RotatingSpawnEncounterProto {
  fixed64 encounter_id = 1;
  string spawnpoint_id = 2;
  double player_lat_degrees = 3;
  double player_lng_degrees = 4;
}