Messageholoholo.rpc
PlayerAvatarProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 2 | skin | int32 | 10 |
| 3 | hair | int32 | 18 |
| 4 | shirt | int32 | 20 |
| 5 | pants | int32 | 28 |
| 6 | hat | int32 | 30 |
| 7 | shoes | int32 | 38 |
| 8 | avatar | int32 | 40 |
| 9 | eyes | int32 | 48 |
| 10 | backpack | int32 | 50 |
| 11 | avatar_hair | string | 5a |
| 12 | avatar_shirt | string | 62 |
| 13 | avatar_pants | string | 6a |
| 14 | avatar_hat | string | 72 |
| 15 | avatar_shoes | string | 7a |
| 16 | avatar_eyes | string | 82 01 |
| 17 | avatar_backpack | string | 8a 01 |
| 18 | avatar_gloves | string | 92 01 |
| 19 | avatar_socks | string | 9a 01 |
| 20 | avatar_belt | string | a2 01 |
| 21 | avatar_glasses | string | aa 01 |
| 22 | avatar_necklace | string | b2 01 |
| 23 | avatar_skin | string | ba 01 |
| 24 | avatar_pose | string | c2 01 |
| 25 | avatar_face | string | ca 01 |
| 26 | avatar_prop | string | d2 01 |
Used in (12)
- BreadBattleInvitationDetails.inviter_avatar
- ClientPlayerProto.player_avatar_proto
- ClientPlayerProto.secondary_player_avatar_proto
- CombatChallengeProto.ChallengePlayer.player_avatar
- CombatNpcTrainerProto.avatar
- ContestEntryProto.player_avatar
- ContestFriendEntryProto.player_avatar
- InvasionNpcDisplaySettingsProto.avatar
- PartyPlayInvitationDetails.inviter_avatar
- PlayerClientStationedPokemonProto.player_avatar
- PlayerPublicProfileProto.avatar
- RaidInvitationDetails.inviter_avatar
.proto source
// holo_protos.proto · package holoholo.rpc message PlayerAvatarProto { int32 skin = 2; int32 hair = 3; int32 shirt = 4; int32 pants = 5; int32 hat = 6; int32 shoes = 7; int32 avatar = 8; int32 eyes = 9; int32 backpack = 10; string avatar_hair = 11; string avatar_shirt = 12; string avatar_pants = 13; string avatar_hat = 14; string avatar_shoes = 15; string avatar_eyes = 16; string avatar_backpack = 17; string avatar_gloves = 18; string avatar_socks = 19; string avatar_belt = 20; string avatar_glasses = 21; string avatar_necklace = 22; string avatar_skin = 23; string avatar_pose = 24; string avatar_face = 25; string avatar_prop = 26; }