Messageholoholo.rpc
LootStationOutProto
Response of RPC method LOOT_STATION (ID 2461). The request is LootStationProto.
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | status | LootStationOutProto.Status | 08 |
| 2 | loot | LootProto | 12 |
| 3 | bonus_loot | LootProto | 1a |
| 4 | spawned_encounter_id | fixed64 | 21 |
| 5 | pokemon_proto | PokemonProto | 2a |
| 6 | encounter_location | string | 32 |
| 7 | encounter_s2_cell_id | int64 | 38 |
| 8 | spawned_encounter_expiration_time_ms | int64 | 40 |
Nested types
Used in (0)
No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.
.proto source
// holo_protos.proto · package holoholo.rpc message LootStationOutProto { Status status = 1; LootProto loot = 2; LootProto bonus_loot = 3; fixed64 spawned_encounter_id = 4; PokemonProto pokemon_proto = 5; string encounter_location = 6; int64 encounter_s2_cell_id = 7; int64 spawned_encounter_expiration_time_ms = 8; enum Status { STATUS_UNSET = 0; STATUS_SUCCESS = 1; STATUS_ON_COOLDOWN = 2; STATUS_INVENTORY_FULL = 3; STATUS_NO_SUCH_STATION = 4; STATUS_MP_NOT_ENABLED = 5; STATUS_OUT_OF_RANGE = 6; STATUS_MP_DAILY_CAP_REACHED = 7; } }