protos/pogo0.431.0

Messageholoholo.rpc

LootStationOutProto

holoholo.rpc.LootStationOutProtoFile: holo_protos.protoC# type: Niantic.Holoholo.Bread.LootStationOutProto8 fieldsSince 0.431.0

Response of RPC method LOOT_STATION (ID 2461). The request is LootStationProto.

No.FieldTypeTag
1statusLootStationOutProto.Status08
2lootLootProto12
3bonus_lootLootProto1a
4spawned_encounter_idfixed6421
5pokemon_protoPokemonProto2a
6encounter_locationstring32
7encounter_s2_cell_idint6438
8spawned_encounter_expiration_time_msint6440

Nested types

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message LootStationOutProto {
  Status status = 1;
  LootProto loot = 2;
  LootProto bonus_loot = 3;
  fixed64 spawned_encounter_id = 4;
  PokemonProto pokemon_proto = 5;
  string encounter_location = 6;
  int64 encounter_s2_cell_id = 7;
  int64 spawned_encounter_expiration_time_ms = 8;

  enum Status {
    STATUS_UNSET = 0;
    STATUS_SUCCESS = 1;
    STATUS_ON_COOLDOWN = 2;
    STATUS_INVENTORY_FULL = 3;
    STATUS_NO_SUCH_STATION = 4;
    STATUS_MP_NOT_ENABLED = 5;
    STATUS_OUT_OF_RANGE = 6;
    STATUS_MP_DAILY_CAP_REACHED = 7;
  }
}