protos/pogo0.431.0

Enumholoholo.rpc › InvasionStatus

Status

holoholo.rpc.InvasionStatus.StatusFile: holo_protos.proto15 valuesSince 0.431.0

ValueName
0STATUS_UNSET
1STATUS_SUCCESS
2STATUS_ERROR
3STATUS_ERROR_FORT_NOT_FOUND
4STATUS_ERROR_INCIDENT_NOT_FOUND
5STATUS_ERROR_STEP_ALREADY_COMPLETED
6STATUS_ERROR_WRONG_STEP
7STATUS_ERROR_PLAYER_BELOW_MIN_LEVEL
8STATUS_ERROR_INCIDENT_EXPIRED
9STATUS_ERROR_MISSING_INCIDENT_TICKET
10STATUS_ERROR_ENCOUNTER_POKEMON_INVENTORY_FULL
11STATUS_ERROR_PLAYER_BELOW_V2_MIN_LEVEL
12STATUS_ERROR_RETRY
20STATUS_ERROR_INVALID_HEALTH_UPDATES
30STATUS_ERROR_ATTACKING_POKEMON_INVALID

Used in (7)

.proto source
// holo_protos.proto · package holoholo.rpc
enum Status {
  STATUS_UNSET = 0;
  STATUS_SUCCESS = 1;
  STATUS_ERROR = 2;
  STATUS_ERROR_FORT_NOT_FOUND = 3;
  STATUS_ERROR_INCIDENT_NOT_FOUND = 4;
  STATUS_ERROR_STEP_ALREADY_COMPLETED = 5;
  STATUS_ERROR_WRONG_STEP = 6;
  STATUS_ERROR_PLAYER_BELOW_MIN_LEVEL = 7;
  STATUS_ERROR_INCIDENT_EXPIRED = 8;
  STATUS_ERROR_MISSING_INCIDENT_TICKET = 9;
  STATUS_ERROR_ENCOUNTER_POKEMON_INVENTORY_FULL = 10;
  STATUS_ERROR_PLAYER_BELOW_V2_MIN_LEVEL = 11;
  STATUS_ERROR_RETRY = 12;
  STATUS_ERROR_INVALID_HEALTH_UPDATES = 20;
  STATUS_ERROR_ATTACKING_POKEMON_INVALID = 30;
}